Difference between revisions of "Armor block"

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(added update history up to update 01.057, also rearranged to information is displayed on top, and list of blocks below that for less scrolling)
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These blocks are the icon of Space Engineers. They are basic building blocks, and no ship or station, small or large, can be built without them.
 
These blocks are the icon of Space Engineers. They are basic building blocks, and no ship or station, small or large, can be built without them.
 +
 +
==Armor Properties==
 +
 +
===Block ===
 +
It is the most basic cube block. It conducts control commands, [[electricity]] and has randomly generated texture, that connects to other blocks. On small ships it has an edge length of 0.5 meters (0.125 m³ volume); on large ships its edge length is 2.5 meters (15.625 m³ volume).
 +
 +
===Corner ===
 +
This is 1/6 of a default armor block and can be rotated to make more aesthetically pleasing ships or stations. They match up (as in, without seams) to slope armor blocks and inverted corner armor blocks, but not with standard armor blocks. This block is the most limited in terms of ability to weld to other blocks, as it can only be connected on three sides.
 +
 +
===Slope ===
 +
Half of an armor block, these blocks can double as steep, 45º angle ramps on stations or large ships. The blocks will match up (as in, without seams) to corner blocks and inverted corner blocks on its sides and match up to the default armor blocks its two square faces. This block can be welded to other blocks on four of its five sides.
 +
 +
===Inverted Corner ===
 +
This is 5/6 of an armor block. These oddly shaped blocks allow for the completion of slanted ship designs, able to integrate with standard armor blocks on three sides, and slope or corner armor blocks from the other three sides. By using corners and inverted corners you can create bevelled corner "faces".
 +
 +
=== Rounded Blocks ===
 +
These blocks are similar to the regular blocks except the have a rounded face instead of being flat. They provide a different look to having flat surfaces. Four round(ed) slops will form a circle, eight round(ed) corners will make a sphere.
 +
 +
=== Smooth Blocks ===
 +
These blocks will "pull" their surrounding blocks towards themselves when created. It's possible to create different angles and slopes by using a combination of smooth blocks. (More investigation is required.)
 +
 +
===Coloring Blocks===
 +
[[File:BlockColor.jpg|300px|thumbnail|right|The default color patterns for blocks.]]
 +
All blocks are able to be colored, and have a default color of Gray. The other presets, Red, Green, Blue, Yellow, White, and Black (in two different shades each), can be selected when placing a block using the "Prev. Color" and "Next Color" keys ([[Controls|defaults]]: '[', ']'). See [[Building#Color]] for more information about coloring blocks.
 +
[[Category:Blocks]]
 +
 +
=== Deformation ===
 +
deformation and block integrity are factors in determining the relative strength and resistance to damage.
 +
explosion/collision resist = integrity / deformation
 +
 +
The lower the deformation ratio, the stronger the block is against impact damage such as collisions and weapons. [Citation Needed]
 +
 +
See [[Weapons]]
 +
 +
<needs more info>
  
 
== Light Armor ==
 
== Light Armor ==
 +
The light armor block is (as the name says) light, cheap and not very resistant. They are mostly used as a foundation for the ship/station, or for aesthetics, because connected faces at the same angle are seamless. For firepower protection, Heavy Armor is preferred.
 
{{#ask: [[Category:Light Armor]]
 
{{#ask: [[Category:Light Armor]]
 
| ?smass
 
| ?smass
Line 13: Line 49:
 
| outrotemplate=Block list/footer
 
| outrotemplate=Block list/footer
 
}}
 
}}
The light armor block is (as the name says) light, cheap and not very resistant. They are mostly used as a foundation for the ship/station, or for aesthetics, because connected faces at the same angle are seamless. For firepower protection, Heavy Armor is preferred.
 
  
 
==Heavy Armor==
 
==Heavy Armor==
 +
As the name says, it's the heavier, sturdier and more expensive counterpart of Light Armor. Because of its mass, ''en masse'' usage is not recommended, as you will need to build more [[Thruster|thrusters]] to maintain the acceleration power of the ship. For stations, the only downside remains its [[Steel Plate]] cost. To differentiate it from the light armor blocks, it has a camo pattern texture (see [[Armor block#Coloring Blocks|below]]).
 
{{#ask: [[Category:Heavy Armor]]
 
{{#ask: [[Category:Heavy Armor]]
 
| ?smass
 
| ?smass
Line 27: Line 63:
 
| outrotemplate=Block list/footer
 
| outrotemplate=Block list/footer
 
}}
 
}}
As the name says, it's the heavier, sturdier and more expensive counterpart of Light Armor. Because of its mass, ''en masse'' usage is not recommended, as you will need to build more [[Thruster|thrusters]] to maintain the acceleration power of the ship. For stations, the only downside remains its [[Steel Plate]] cost. To differentiate it from the light armor blocks, it has a camo pattern texture (see [[Armor block#Coloring Blocks|below]]).
 
 
== Deformation ==
 
deformation and block integrity are factors in determining the relative strength and resistance to damage.
 
explosion/collision resist = integrity / deformation
 
 
The lower the deformation ratio, the stronger the block is against impact damage such as collisions and weapons. [Citation Needed]
 
 
See [[Weapons]]
 
 
<needs more info>
 
 
==Armor Details==
 
 
===Block ===
 
It is the most basic cube block. It conducts control commands, [[electricity]] and has randomly generated texture, that connects to other blocks. On small ships it has an edge length of 0.5 meters (0.125 m³ volume); on large ships its edge length is 2.5 meters (15.625 m³ volume).
 
 
===Corner ===
 
This is 1/6 of a default armor block and can be rotated to make more aesthetically pleasing ships or stations. They match up (as in, without seams) to slope armor blocks and inverted corner armor blocks, but not with standard armor blocks. This block is the most limited in terms of ability to weld to other blocks, as it can only be connected on three sides.
 
 
===Slope ===
 
Half of an armor block, these blocks can double as steep, 45º angle ramps on stations or large ships. The blocks will match up (as in, without seams) to corner blocks and inverted corner blocks on its sides and match up to the default armor blocks its two square faces. This block can be welded to other blocks on four of its five sides.
 
 
===Inverted Corner ===
 
This is 5/6 of an armor block. These oddly shaped blocks allow for the completion of slanted ship designs, able to integrate with standard armor blocks on three sides, and slope or corner armor blocks from the other three sides. By using corners and inverted corners you can create bevelled corner "faces".
 
 
=== Rounded Blocks ===
 
These blocks are similar to the regular blocks except the have a rounded face instead of being flat. They provide a different look to having flat surfaces. Four round(ed) slops will form a circle, eight round(ed) corners will make a sphere.
 
 
=== Smooth Blocks ===
 
These blocks will "pull" their surrounding blocks towards themselves when created. It's possible to create different angles and slopes by using a combination of smooth blocks. (More investigation is required.)
 
 
===Coloring Blocks===
 
[[File:BlockColor.jpg|300px|thumbnail|right|The default color patterns for blocks.]]
 
All blocks are able to be colored, and have a default color of Gray. The other presets, Red, Green, Blue, Yellow, White, and Black (in two different shades each), can be selected when placing a block using the "Prev. Color" and "Next Color" keys ([[Controls|defaults]]: '[', ']'). See [[Building#Color]] for more information about coloring blocks.
 
[[Category:Blocks]]
 
  
 
== Update History ==
 
== Update History ==
 
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;">
 
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;">
 
{| class="wikitable" style="width: 100%"
 
{| class="wikitable" style="width: 100%"
 +
|style="text-align: left;width: 8%"| [[Update 01.056]] ||style="padding-left: 10px;padding-right: 10px;"|
 +
*Fixed unable to place sloped light armor blocks (texture crash)
 +
|-
 +
|style="text-align: left;width: 8%"| [[Update 01.054]] ||style="padding-left: 10px;padding-right: 10px;"|
 +
*Fixed placing light armor block under interior light on platform
 +
|-
 +
|style="text-align: left;width: 8%"| [[Update 01.048]] ||style="padding-left: 10px;padding-right: 10px;"|
 +
*Fixed armor models
 +
|-
 +
|style="text-align: left;width: 8%"| [[Update 01.044]] ||style="padding-left: 10px;padding-right: 10px;"|
 +
*High quality armor textures (on 64-bit version)
 +
|-
 +
|style="text-align: left;width: 8%"| [[Update 01.010.008]] ||style="padding-left: 10px;padding-right: 10px;"|
 +
*Fixed missing edges on block cubes
 +
|-
 
|style="text-align: left;width: 8%"| [[Update 01.002.014]] ||style="padding-left: 10px;padding-right: 10px;"|
 
|style="text-align: left;width: 8%"| [[Update 01.002.014]] ||style="padding-left: 10px;padding-right: 10px;"|
 
*fixed crash during deformation
 
*fixed crash during deformation

Revision as of 07:35, 3 July 2016

These blocks are the icon of Space Engineers. They are basic building blocks, and no ship or station, small or large, can be built without them.

Armor Properties

Block

It is the most basic cube block. It conducts control commands, electricity and has randomly generated texture, that connects to other blocks. On small ships it has an edge length of 0.5 meters (0.125 m³ volume); on large ships its edge length is 2.5 meters (15.625 m³ volume).

Corner

This is 1/6 of a default armor block and can be rotated to make more aesthetically pleasing ships or stations. They match up (as in, without seams) to slope armor blocks and inverted corner armor blocks, but not with standard armor blocks. This block is the most limited in terms of ability to weld to other blocks, as it can only be connected on three sides.

Slope

Half of an armor block, these blocks can double as steep, 45º angle ramps on stations or large ships. The blocks will match up (as in, without seams) to corner blocks and inverted corner blocks on its sides and match up to the default armor blocks its two square faces. This block can be welded to other blocks on four of its five sides.

Inverted Corner

This is 5/6 of an armor block. These oddly shaped blocks allow for the completion of slanted ship designs, able to integrate with standard armor blocks on three sides, and slope or corner armor blocks from the other three sides. By using corners and inverted corners you can create bevelled corner "faces".

Rounded Blocks

These blocks are similar to the regular blocks except the have a rounded face instead of being flat. They provide a different look to having flat surfaces. Four round(ed) slops will form a circle, eight round(ed) corners will make a sphere.

Smooth Blocks

These blocks will "pull" their surrounding blocks towards themselves when created. It's possible to create different angles and slopes by using a combination of smooth blocks. (More investigation is required.)

Coloring Blocks

The default color patterns for blocks.

All blocks are able to be colored, and have a default color of Gray. The other presets, Red, Green, Blue, Yellow, White, and Black (in two different shades each), can be selected when placing a block using the "Prev. Color" and "Next Color" keys (defaults: '[', ']'). See Building#Color for more information about coloring blocks.

Deformation

deformation and block integrity are factors in determining the relative strength and resistance to damage.

explosion/collision resist = integrity / deformation

The lower the deformation ratio, the stronger the block is against impact damage such as collisions and weapons. [Citation Needed]

See Weapons

<needs more info>

Light Armor

The light armor block is (as the name says) light, cheap and not very resistant. They are mostly used as a foundation for the ship/station, or for aesthetics, because connected faces at the same angle are seamless. For firepower protection, Heavy Armor is preferred.

Name Icon Small block mass (kg) Large block mass (kg) Description
Half Light Armor Block Half Light Armor Block Icon.png
Half Light Armor Block Half Light Armor Block Icon.png
Half Slope Corner Heavy Armor 64px
Half Slope Corner Heavy Armor 64px
Half Slope Corner Inv. Heavy Armor 64px
Half Slope Corner Inv. Light Armor 64px
Half Slope Corner Inv. Light Armor 64px
Half Slope Corner Light Armor 64px
Half Slope Corner Light Armor 64px
Half Slope Inv. Light Armor 64px
Half Slope Inv. Light Armor 64px
Half Slope Light Armor Block Half Slope Light Armor Block Icon.png
Half Slope Light Armor Block Half Slope Light Armor Block Icon.png
Heavy Armor Corner Square Block 64px
Heavy Armor Corner Square Inv. Block 64px
Heavy Armor Half Corner Block 64px
Heavy Armor Half Corner Block 64px
Light Armor Block Light Armor Block Icon.png
Light Armor Corner Light Armor Corner Icon.png
Light Armor Corner 2x1x1 Base Light Armor Corner 2x1x1 Base Icon.png
Light Armor Corner 2x1x1 Base Light Armor Corner 2x1x1 Base Icon.png
Light Armor Corner 2x1x1 Tip Light Armor Corner 2x1x1 Tip Icon.png
Light Armor Corner 2x1x1 Tip Light Armor Corner 2x1x1 Tip Icon.png
Light Armor Corner Square Block 64px
Light Armor Corner Square Block 64px
Light Armor Corner Square Inv. Block 64px
Light Armor Corner Square Inv. Block 64px
Light Armor Corner Light Armor Corner Icon.png
Light Armor Half Corner Block 64px
Light Armor Half Corner Block 64px
Light Armor Half Sloped Corner 64px
Light Armor Half Sloped Corner Base 64px
Light Armor Half Sloped Corner Base 64px
Light Armor Half Sloped Corner 64px
Light Armor Inverted Corner Light Armor Inverted Corner Icon.png
Light Armor Inverted Corner Light Armor Inverted Corner Icon.png
Light Armor Slope Light Armor Slope Icon.png
Light Armor Slope Light Armor Slope Icon.png
Light Armor Sloped Corner 64px
Light Armor Sloped Corner Base 64px
Light Armor Sloped Corner Base 64px
Light Armor Sloped Corner 64px
Light Inv Corner 2x1x1 Base Light Inv Corner 2x1x1 Base Icon.png
Light Inv Corner 2x1x1 Base Light Inv Corner 2x1x1 Base Icon.png
Light Inv Corner 2x1x1 Tip Light Inv Corner 2x1x1 Tip Icon.png
Light Inv Corner 2x1x1 Tip Light Inv Corner 2x1x1 Tip Icon.png
Light Round Armor Corner Light Round Armor Corner Icon.png
Light Round Armor Corner Light Round Armor Corner Icon.png
Light Round Armor Inv Corner Light Round Armor Inv Corner Icon.png
Light Round Armor Inv Corner Light Round Armor Inv Corner Icon.png
Light Round Armor Slope Light Round Armor Slope Icon.png
Light Round Armor Slope Light Round Armor Slope Icon.png
Light Slope 2x1x1 Base Light Slope 2x1x1 Base Icon.png
Light Slope 2x1x1 Base Light Slope 2x1x1 Base Icon.png
Light Slope 2x1x1 Tip Light Slope 2x1x1 Tip Icon.png
Light Slope 2x1x1 Tip Light Slope 2x1x1 Tip Icon.png
Sloped Corner Light Armor Tip 64px
Sloped Corner Light Armor Tip 64px


Heavy Armor

As the name says, it's the heavier, sturdier and more expensive counterpart of Light Armor. Because of its mass, en masse usage is not recommended, as you will need to build more thrusters to maintain the acceleration power of the ship. For stations, the only downside remains its Steel Plate cost. To differentiate it from the light armor blocks, it has a camo pattern texture (see below).

Name Icon Small block mass (kg) Large block mass (kg) Description
Half Heavy Armor Block Half Heavy Armor Block Icon.png
Half Heavy Armor Block Half Heavy Armor Block Icon.png
Half Slope Heavy Armor Block Half Slope Heavy Armor Block Icon.png
Half Slope Heavy Armor Block Half Slope Heavy Armor Block Icon.png
Half Slope Inv. Heavy Armor 64px
Heavy Armor Block Heavy Armor Block Icon.png
Heavy Armor Corner Heavy Armor Corner Icon.png
Heavy Armor Half Sloped Corner 64px
Heavy Armor Half Sloped Corner Base 64px
Heavy Armor Half Sloped Corner 64px
Heavy Armor Inverted Corner Heavy Armor Inverted Corner Icon.png
Heavy Armor Slope Heavy Armor Slope Icon.png
Heavy Armor Sloped Corner 64px
Heavy Armor Sloped Corner Base 64px
Heavy Corner 2x1x1 Base Heavy Corner 2x1x1 Base Icon.png
Heavy Corner 2x1x1 Tip Heavy Corner 2x1x1 Tip Icon.png
Heavy Inv Corner 2x1x1 Base Heavy Inv Corner 2x1x1 Base Icon.png
Heavy Inv Corner 2x1x1 Tip Heavy Inv Corner 2x1x1 Tip Icon.png
Heavy Round Armor Corner Heavy Round Armor Corner Icon.png
Heavy Round Armor Corner Heavy Round Armor Corner Icon.png
Heavy Round Armor Inv Corner Heavy Round Armor Inv Corner Icon.png
Heavy Round Armor Inv Corner Heavy Round Armor Inv Corner Icon.png
Heavy Round Armor Slope Heavy Round Armor Slope Icon.png
Heavy Round Armor Slope Heavy Round Armor Slope Icon.png
Heavy Slope 2x1x1 Base Heavy Slope 2x1x1 Base Icon.png
Heavy Slope 2x1x1 Base Heavy Slope 2x1x1 Base Icon.png
Heavy Slope 2x1x1 Tip Heavy Slope 2x1x1 Tip Icon.png
Heavy Slope 2x1x1 Tip Heavy Slope 2x1x1 Tip Icon.png
Sloped Corner Heavy Armor Tip 64px


Update History

Update 01.056
  • Fixed unable to place sloped light armor blocks (texture crash)
Update 01.054
  • Fixed placing light armor block under interior light on platform
Update 01.048
  • Fixed armor models
Update 01.044
  • High quality armor textures (on 64-bit version)
Update 01.010.008
  • Fixed missing edges on block cubes
Update 01.002.014
  • fixed crash during deformation