Difference between revisions of "Faction:Varangian Corporation"
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Our factions disposition is that of mercenaries, our goal is to advance our economy, military, skill, and industry. To do this we need to keep a very good reputation, Our reputation should be shown not only in our conduct, but also how we interact with other factions. We will not be isolationist, we will do our best to help those who need it, and we will do our best to promote free trade through the universe. Our agenda is to dominate the universe through means other than that of conquest; but when and if that time comes we plan to not only have the skilled manpower, but to have the economic, diplomatic and industrial strength to overcome any odds. | Our factions disposition is that of mercenaries, our goal is to advance our economy, military, skill, and industry. To do this we need to keep a very good reputation, Our reputation should be shown not only in our conduct, but also how we interact with other factions. We will not be isolationist, we will do our best to help those who need it, and we will do our best to promote free trade through the universe. Our agenda is to dominate the universe through means other than that of conquest; but when and if that time comes we plan to not only have the skilled manpower, but to have the economic, diplomatic and industrial strength to overcome any odds. | ||
+ | |||
+ | '''Rules of Conduct''' | ||
+ | |||
+ | No Griefing | ||
+ | |||
+ | Do not attack a target without (a good reason) | ||
+ | |||
+ | Do not attack spawn ships unless there is a breach of security (IE. Entered a restricted area) | ||
+ | |||
+ | Do not accept contracts against Allies without involving faction politics | ||
+ | |||
+ | Obey your superior officers, and respect your peers | ||
+ | |||
+ | Obey orders given by any superior officer. | ||
+ | |||
+ | Do not abuse, or exploit game mechanics. | ||
+ | |||
+ | All resources will go into a treasury for use of our entire faction. | ||
+ | |||
+ | Try to be active, and if you must leave or remain inactive for an extended period of time contact your commanding officer | ||
+ | If a problem can not be resolved between two parties it will be handled by the commander of operations, and there will not be grudges! | ||
+ | If no officer is available use common sense, however take a log of what happened and notify officers about it. | ||
+ | |||
+ | Members within our faction will learn our philosophy over time, there will be an unwritten code of ethics that you will become accustomed too. | ||
+ | |||
+ | Do not Recruit members of CSG-11 members for the faction. | ||
+ | |||
+ | |||
+ | |||
'''[[Varangian_Corporation_History| Varangian Corporation History]]''' | '''[[Varangian_Corporation_History| Varangian Corporation History]]''' | ||
'''[[Varangian_Corporation_Members| Varangian Corporation Members]]''' | '''[[Varangian_Corporation_Members| Varangian Corporation Members]]''' |
Revision as of 23:08, 26 February 2016
Philosophy
Our factions disposition is that of mercenaries, our goal is to advance our economy, military, skill, and industry. To do this we need to keep a very good reputation, Our reputation should be shown not only in our conduct, but also how we interact with other factions. We will not be isolationist, we will do our best to help those who need it, and we will do our best to promote free trade through the universe. Our agenda is to dominate the universe through means other than that of conquest; but when and if that time comes we plan to not only have the skilled manpower, but to have the economic, diplomatic and industrial strength to overcome any odds.
Rules of Conduct
No Griefing
Do not attack a target without (a good reason)
Do not attack spawn ships unless there is a breach of security (IE. Entered a restricted area)
Do not accept contracts against Allies without involving faction politics
Obey your superior officers, and respect your peers
Obey orders given by any superior officer.
Do not abuse, or exploit game mechanics.
All resources will go into a treasury for use of our entire faction.
Try to be active, and if you must leave or remain inactive for an extended period of time contact your commanding officer If a problem can not be resolved between two parties it will be handled by the commander of operations, and there will not be grudges! If no officer is available use common sense, however take a log of what happened and notify officers about it.
Members within our faction will learn our philosophy over time, there will be an unwritten code of ethics that you will become accustomed too. Do not Recruit members of CSG-11 members for the faction.