Difference between revisions of "Blast Door"
From Space Engineers Wiki
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== Media == | == Media == | ||
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− | |[[File:BlastDoorBlock02.jpg|none|thumb| | + | |[[File:BlastDoorBlock02.jpg|none|thumb|380px|A detailed view of the blast door block (middle, blue), and the surrounding light armor blocks. Notice that two sides of the blast door block are thinner than the others.]] |
− | |[[File:BlastDoorBlock01.jpg|none|thumb| | + | |[[File:BlastDoorBlock01.jpg|none|thumb|400px|View of the blast door block for both small ships (left), and large ships / station (right)]] |
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== Tips == | == Tips == | ||
*All blast door blocks currently have no deformation enabled, meaning they will stay the same shape till they are completely destroyed | *All blast door blocks currently have no deformation enabled, meaning they will stay the same shape till they are completely destroyed |
Revision as of 13:43, 23 July 2015
125
Mass (kg):
0
Integrity:
0
Build time (seconds):
24
Disassemble Ratio:
3
Deformation Ratio:
0.2
Mass (kg):
0
Integrity:
0
Build time (seconds):
8
Disassemble Ratio:
3
Deformation Ratio:
0.08
Contents
Overview
The purpose for the blast door block is to allow the passage between blocks without damaging them. Two of its sides have half a meter of space between it and its neighboring block. This in turn allows for the creation of doors mechanically controlled by rotors and/or pistons that can slide next to other blocks without any damage occurring.
Usage
Blast door blocks are similar to armor blocks, however have a narrow profile and smaller collision box so not to damage surrounding blocks. These can be used in conjunction with pistons for example to create a large functioning door.
Media
Tips
- All blast door blocks currently have no deformation enabled, meaning they will stay the same shape till they are completely destroyed
Known Issues
- Blast door blocks cannot seal (pressurize) a room.
Related Items
Programming
Update History
Update 01.040 |
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