Difference between revisions of "Camera"
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The camera acts as a remote interface that the player can access from anywhere. Currently when used, it allows the user to have a visual view of where it is placed. It only is a static view, however it is planned to be greatly expanded. | The camera acts as a remote interface that the player can access from anywhere. Currently when used, it allows the user to have a visual view of where it is placed. It only is a static view, however it is planned to be greatly expanded. | ||
== Planned Features == | == Planned Features == | ||
− | The camera block | + | The camera block is able to emulate the viewing component of the [[Cockpit]]. When the player accesses it remotely, they are able to see through it as if they were there themselves. You will be able to pan/tilt/rotate in the future as well. |
− | [[File:Camera02.jpg|none|thumb|350px|An example of a camera block | + | [[File:Camera02.jpg|none|thumb|350px|An example of a camera block pointing to the fighter's front.]] |
== References == | == References == | ||
#http://forums.keenswh.com/post/update-01-045-%E2%80%93-camera-block-workshop-tags-for-mods-7056774?pid=1284084674#post1284084674 | #http://forums.keenswh.com/post/update-01-045-%E2%80%93-camera-block-workshop-tags-for-mods-7056774?pid=1284084674#post1284084674 | ||
<!--Will expand when camera block receives more future updates, currently no other information is known--> | <!--Will expand when camera block receives more future updates, currently no other information is known--> |
Revision as of 12:23, 14 September 2014
Mass (kg):
0
Integrity:
0
Build time (seconds):
12
Disassemble Ratio:
2.5
Mass (kg):
0
Integrity:
0
Build time (seconds):
10
Disassemble Ratio:
2.5
Function
The camera acts as a remote interface that the player can access from anywhere. Currently when used, it allows the user to have a visual view of where it is placed. It only is a static view, however it is planned to be greatly expanded.
Planned Features
The camera block is able to emulate the viewing component of the Cockpit. When the player accesses it remotely, they are able to see through it as if they were there themselves. You will be able to pan/tilt/rotate in the future as well.