Update 01.127

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24 March 2016


Summary

In this week's update, we're bringing you a few new features. We've prepared a new respawn ship system for you, replacement of destroyed wheels, worked on the autopilot, and added a new sound when putting the helmet visor up and down. Landers now spawn lower in the atmosphere, so players don't have to wait until the ship reaches the atmosphere. Also, ships with ion thrusters are now spawned in space instead of the atmosphere. Replacing destroyed wheels is done by clicking on the button in the terminal. When the wheel is not damaged, the button is grayed out. Lastly, autopilot should follow the points correctly and should not randomly turn on.

Keep in mind that we've also got lots of optimizations going on in the background. Though they're not visible at the moment, you'll see them implemented in the coming weeks and months. Stay tuned!


Features


Fixes

  • fixed 3D model exporter for DX11
  • fixed habitable planet respawn point on incorrect place with survival mode
  • fixed camera gets into characters head
  • fixed the export for 3D prints from game doesn't export texture files on Directx11
  • fixed some more pull requests from various blocks (oxygen generator, drills)
  • fixed rotors getting detached when merging station
  • fixed remote control only works with ion thrusters