Update 01.126
From Space Engineers Wiki
17 March 2016
Summary
This week's update is in the spirit of more optimizations, improvements and bug fixes. We've sped up download of the mods while loading/joining, upgraded the console server configurator and optimized the performance of the conveyor system. All blocks should be now rewritten to the new Multiplayer code, a long-awaited change that should improve server traffic.
- NOTE TO MODDERS
- ModAPI has been changed in this release. We made most mods compile with the new references and also updated the usage. However, it's still possible there are some mods that use references directly to namespaces and won't be replaced automatically. For more details, follow the link below.
A minor addition is new distant sounds for gatling turrets.
Features
- faster mod downloading
- upgraded console server configurator
- conveyor system optimization
- new distant gatling turret sound
- all blocks rewritten to the new MP
- changes to the ModAPI: http://forums.keenswh.com/threads/changes-to-the-modapi-16-03-2016.7381306/
- changed highlight for doors (so now the wings are highlighted)
Fixes
- fixed crash with inventories
- fixed antenna broadcasting keeps turning off
- fixed freeze when joining DS
- fixed ModAPI - IsAttached is false for locked rotors
- fixed highlights turning grass blue
- fixed spiders are still spawning
- fixed sound of entering cryochamber playing when exiting, joining DS
- fixed unable to enter cockpit welded from projection, DS