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  • ...pace stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining. Space Engineers utilizes a realistic volumetri ...object and its interior impacts performance as well (e.g. a group of small ships parked inside a mother ship that crashed to an asteroid will require some h
    4 KB (612 words) - 15:17, 8 January 2014
  • == Respawn Ships == ...ings: Delete Respawn Ships]]. Settings that change the behavior of Respawn Ships can be found below.
    8 KB (1,119 words) - 21:28, 19 April 2020
  • ...urage players from attempting to board the cargo ship while military cargo ships, have much more powerful drones that can pose a serious threat to the playe *[[Eradicator_mk.1|Eradicator]] - typical military
    1,022 bytes (154 words) - 11:40, 2 April 2017
  • | Type = Industry, Military ===Tethran Collective Military===
    5 KB (796 words) - 16:04, 7 May 2014
  • | name = Military Minelayer | class = Military
    8 KB (1,237 words) - 15:11, 17 November 2020
  • ....I.S'd.O.F.F. to protect open realism/survival mode servers from heretical ships that are designed to abuse or break certain Newtonian principles in order t ..."more realistic" as opposed to "totally 100% accurate." In essence, such ships threaten to stagnate gameplay and creativity in the same way that occurred
    13 KB (1,983 words) - 19:51, 12 October 2015
  • ...ers to construct new objects in space, allowing the construction of mobile ships and stationary space stations out of many smaller building [[Block]]s. The main difference between Stations and Large Ships is that Stations are locked in place and cannot move. See [[Station]] for d
    22 KB (3,705 words) - 15:12, 3 October 2023
  • | Type = Military, Industry Building ships from nothing requires a degree of creativity. Especially when building a un
    4 KB (599 words) - 15:44, 17 April 2014
  • | Type = Military <br />Industrial ...sed faction. Currently we have 6 council members. If you are looking for a military style organization to your new faction, give us a try. All are welcome.
    1 KB (201 words) - 03:57, 5 June 2014
  • ...art of. Factions can have multiple purposes, including Commerce, Industry, Military/Fighting, Piracy, or simply to group with your friends. Factions were imple ...This block may have been built by another player, spawning on an [[Cargo Ships|NPC Ship]], or built by you yourself before losing ownership (such as after
    7 KB (1,149 words) - 15:42, 28 August 2017
  • | Type = Military <br />Industrial ...the moment and are put on the back burner. You are free to use all of our ships with (Bis) on their names, if you would like an official ship from us click
    4 KB (590 words) - 05:10, 31 October 2016
  • | CustomData1 = Company Defense<br /> Tactical<br /> Military Strike Force<br /> Ship Builder/Advisor<br /> Excavation This Logo is used on our Ships.<br />
    15 KB (2,616 words) - 07:14, 23 October 2016
  • | Type = Military<br /> Hijacking<br /> Assault<br /> General Violence<br />Pirate Narrowly escaping federation ships on a smuggling run?
    2 KB (245 words) - 15:50, 17 April 2014
  • | Type = Military<br /> Industrial<br /> Empire | CustomData1 = Military <br /> Industrial manufacturing
    4 KB (559 words) - 11:47, 27 July 2014
  • ...a [[Beacon]] or [[Antenna]] that shows where they are if they spawn. These ships are worth capturing because they hold loot like [[ores]], [[ingot]]s, and [ == Ships ==
    4 KB (589 words) - 14:44, 19 April 2020
  • ...pace stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining. You can find more info about Space Engineers h ...y. Will we (the PC users) also get it? It would be fun if we could control ships with an XO or PS4 controller while building them with mouse/keyboard... (So
    47 KB (7,879 words) - 05:49, 6 April 2015
  • | Type = Military ...distance deployments far from the established territories of Khaordum. The ships of the fleet typically have fairly light armour and armaments, and have lar
    11 KB (1,625 words) - 20:17, 9 December 2015
  • |'''Military Motto''' | Military, Civilian, Mining, Manufacturing, Exploring; <br \> Research and Developmen
    2 KB (267 words) - 00:23, 5 April 2014
  • | Type = Military, Industrial Ships and stations built by members in the name of Astro Dynamics should follow a
    6 KB (899 words) - 20:50, 29 April 2014
  • The item can be found in randomly generated military [[Cargo Ships]] if the option is enabled and can be [[Assembler|assembled]]. They general
    663 bytes (88 words) - 20:53, 20 May 2020
  • .... We have added cargo ships - auto-piloted vessels (miners, freighters and military) that carry ore, ingots, constructions components and other materials from * added cargo ships - auto-piloted vessels (miners, freighters and military) that carry ore, ingots, constructions components and other materials from
    3 KB (405 words) - 05:54, 25 October 2014
  • | name = Military Escort | class = Military
    4 KB (652 words) - 08:47, 11 November 2015
  • | name = Military Transporter | class = Military
    9 KB (1,455 words) - 12:27, 11 November 2015
  • | Type = Commercial, Industrial, Military ...ets. Becoming a member has no prerequisites. Becoming a member of the UITF Military requires a separate evaluation by Cap'n Taters.
    7 KB (1,023 words) - 20:54, 15 June 2014
  • | Type = Industrial<br/>Military<br/>Empire<br/> ...s that miners bring back. Other miners may be tasked with flying transport ships towards a specified station. <br/>
    2 KB (325 words) - 19:09, 7 April 2014
  • 5. [http://steamcommunity.com/app/244850/discussions/0/540744937550231470/ '''Military Outposts'''] ...[http://steamcommunity.com/app/244850/discussions/0/541907867751322229/ '''Military Destroyer''']
    10 KB (1,288 words) - 01:33, 20 February 2020
  • | Type = Military ...S, 100; V, 80) accented with yellow-orange (H, 47; S, 100; V, 100). Larger ships may have a Golden Eagle (demonstrated right) painted in yellow-orange on th
    4 KB (583 words) - 05:42, 25 August 2017
  • ...rge Cruisers suited for military or private security. Blue Sun Drive Yard ships are fuel efficient and built to last. They excel in ease of deployment and
    1 KB (162 words) - 03:34, 14 April 2014
  • | Type = Military, Science The Systems Alliance is a mainly military orriented faction. In order to guard peace we stay true to the motto "peace
    5 KB (718 words) - 17:24, 12 November 2014
  • | Type = Military ...l be a new section based on the current UN, but has his own government and Military structure.
    5 KB (680 words) - 05:38, 4 June 2014
  • | Type = Industrial, Military, Commercial ...ed in combat, being contracted mainly for intelligence gathering. The Para-military group's founder, Montgomery Ashford, formed the group with members of his o
    7 KB (1,141 words) - 19:35, 3 September 2014
  • ...fully functional and elegant vessel, no matter if it's a mining drill or a military transporter.
    1 KB (219 words) - 23:57, 21 April 2014
  • | Type = Military, Industrial, Commerce Military Officers -
    2 KB (322 words) - 02:30, 19 December 2014
  • | Type = Industry, Science, Military ...tect themselves with everything they have, building fast and well defended ships instead of focusing on adding more and more weapons. They tend to stay arou
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  • | Type = Military <br />Industrial ...r(D1): Ambassadors are almost completely self sufficient. They use private ships to get themselves where they need to be, and are often the wealthiest membe
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  • ...enswh.com/post/unsc-factioin-semi-role-play-industry-civilian-constitution-military-7045552?pid=1284039503#post1284039503] | Type = Military, Industrial, Civilian
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  • | Type = Military ...portation Engineering Command, the Biomedical Engineering Command, and the Military Engineering Command. (The 9th Command is the Headquarters Command.) Headqua
    10 KB (1,392 words) - 07:33, 23 May 2015
  • ...nguard Imperium is a vast empire and military protectorate comprising both military and civilian entities. All members are subject to the Codex Imperium, the l ...the raw materials, personal property, ship or structure of another member, military or government.
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  • В обновлении 01.023.000 добавлены [[Cargo Ships|грузовые корабли]] перемещающие грузы "ме |+ [[Cargo Ships|Список грузовых кораблей]]
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  • | Type = Industrial, Military, Commercial ...house" Scrapyard, Armageddon Class Space-Battleship, as well as many other ships and gadgets.
    7 KB (1,120 words) - 13:55, 6 June 2014
  • | Type = Commercial, Industrial, Military, Science, Mercanery, Shipment 5. Do not build on other peoples ships/stations without permission from the owner of the ship/station.
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  • ...as allowing Amalgamated Industries to manufacture all it's own equipment, ships and stations. This was made necessary when slanderous accusations of corpor ...lgamated Industries won that particular court case. Amalgamated Industries ships and stations will use the prefix AIS (Amalgamated Industries Ship/Station)
    13 KB (1,915 words) - 01:45, 14 May 2015
  • | Type = Military<br /> Piracy We are a very serious Faction, we concentrate on our ships. We alwats have a outpost somewhere where we keep our loot from raids.
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  • | Website = http://forums.keenswh.com/post/phoenix-shipyards-military-division-6668437?&trail=15 Phoenix Shipyards is the engineering arm of the Phoenix Navy, the military of the Phoenix Republic
    21 KB (3,418 words) - 02:06, 2 September 2014
  • | Type = Military, Science, <br > Industrial And Pirate ...e Vision Fear a Space Engineers Group who want war, designs and industrial ships.
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  • | Type = '''"Military"''' ''"Industrial"'' '''"Commercial"''' ''"Civillian"'' '''"Science"''' ...o was away from their main fleet, only to find them laughing at the fleet, ships, and at the Alliance and Equestrians, which angered the leader, 2danerski,
    10 KB (1,412 words) - 04:24, 6 November 2014
  • | Type = Science, Military ...undry is a small design team that specializes in Fighters and Small/Medium Ships.
    1 KB (147 words) - 02:54, 8 October 2014
  • | Type = Science, Industry, Military Alliance Federation Space Corp is a newly created faction, overall focus is Military Structure and Command. The Alliance Federation Space Corp, also focuses on
    2 KB (332 words) - 01:02, 9 September 2015
  • Industry, Military ...Machinery and methods for efficient construction of stationary objects and military installations.
    1 KB (172 words) - 05:48, 10 February 2017
  • | Type = Industrial,Military,Science,Civilian ...ies (HPI) deals primarily in construction contracts for small ships, large ships, stations, and even metropolis-class mobile cities. HPI has expanded their
    12 KB (1,575 words) - 02:16, 20 February 2018
  • | Type = "'''Science'''", "'''Industry'''", "'''Military'''", "'''Commercial'''", "'''Mercenary'''" ...es is a neutral faction that supplies players and factions with new ideas, ships, materials, and mercenaries. Mine Co. Industries tries to stay neutral to a
    4 KB (600 words) - 03:17, 28 April 2016
  • | Type = Industrial, Military, Science. ...ce mid 2014, when the construction of the Navy's fleet began. Some working ships, both fighters and fully-blown warships did exist before then but were owne
    2 KB (269 words) - 20:49, 8 October 2014
  • | Type = Industrial, Military, Civilian. ...rience dog fighting in space manning artillery batteries or pioneering new ships and weapons. Ultimately are Faction is about having fun if u want to role p
    3 KB (477 words) - 13:17, 29 October 2014
  • | Type = Science, Industry, Military capitol ships:
    2 KB (388 words) - 17:57, 5 November 2014
  • | Type = Science, Industry, Military ...armors. Our powerful industry can provide non-stop resources for plenty of ships, with freighters that can carry twice as much. To protect them, our fighter
    2 KB (206 words) - 11:40, 2 October 2015
  • | Type = Military, Civ, Comm ...ou may choose not to be a registered soldier, but will still be subject to military codes and conduct. Standard Rules Of Engagement are applied unless war has
    3 KB (457 words) - 06:26, 21 February 2017
  • | Type = Military, Engineering ...xperimenting with new armor and weapon technologies to further improve our military capabilities. Promotions are rewarded to those who work hard and take initi
    3 KB (501 words) - 16:36, 22 October 2015
  • |Director of Ship Design - Military ...em into components, its only responsibility is to build infrastructure and ships.
    4 KB (598 words) - 16:54, 26 March 2018
  • 7 KB (376 words) - 08:41, 13 July 2017
  • == UMF (United Military Federation) == - Military General
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  • | Type = Industrial, Military, Science, Mercenary. Building ships since the discovery of long range communication (beacons in early alpha) an
    7 KB (923 words) - 16:14, 9 February 2017
  • | Type = Civilian, Science, Military - Small ships should be able to come to a full stop within 250m<br>
    1,010 bytes (153 words) - 22:45, 18 August 2018
  • ...ations on a nearby asteroid. This allowed him to work and maintain his own ships independently keeping our docking ports free for other units. ...d has worked alongside Omega Corp to continue construction of our factions military fleet.That was, until the UESC council decided that companies such as ours
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  • .../volumes/etc. are set to "1", no spectator camera, no encounters, no cargo ships and '''the time to the next spawn ship is five hours'''. So calculate your You are also highly encouraged to '''not''' farm the spawn ships for parts except your initial ship, but this is no rule which is enforced u
    18 KB (3,099 words) - 01:10, 6 July 2015
  • | Type = Industrial, Military, Civilian Oversees all military affairs. May promote or demote anyone in the military division at his will as he sees fit.
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  • 4. All ships and resources should be shared with faction, however be mindful of others c ...ou have not earned our trust so you must ask permission to use all faction ships, other than small utility vessels, and light fighters.
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  • The most basic attack drone. It is usually spawned in by antennas of ships requesting assistance. Its exposed components make it very vulnerable to la ...ll yellow colored ship. Has a gatling turret on top and will be spawned by ships requesting assistance.
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  • ...ust trying to make sense of what happened. Three of the Federations newest ships exited warp, as their crews scrambled about to figure out where they were a ...the system that hadn’t been scorched to the ground. They said for years ships had been flying through the hole in the outer system that led us to the new
    6 KB (1,038 words) - 08:20, 9 November 2015
  • ...utopilot has been improved. Auto-piloted ships can now evade asteroids and ships without crashing into them. * Most valuable cargo ships call for backup using their antennas if player trips wrong sensor
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  • The item can be found in randomly generated military [[Cargo Ships]] if the option is enabled and can be [[Assembler|assembled]]. They general
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  • The Fighter is a [[small ship|small]] pre-fabricated military ship found on [[Easy Start 1]] and [[Easy Start 2]] - akin to a ''space fig ...asic design should provide the basis for any other player designed fighter ships, most notably with mutliple redundancy in mind although the ship's glaring
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  • | Type = Industrial Mercenary Military ...ns disposition is that of mercenaries, our goal is to advance our economy, military, skill, and industry. To do this we need to keep a very good reputation, Ou
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  • ...ave; through diplomatic channels crafted an alliance, as they seem to be a military superpower within the bounds of this galaxy, however as much of their manpo ...big it is until you enter in, its hanger alone has enough room for 6 small ships, I’ve fallen in love with it, it feels like home, but we will need to kee
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  • | Type = Civilian, Military ...a world of even increasing danger. The countries traded with and provided military support to everyone in this alliance. They called themselves the Oceanic Pa
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  • | Type = Civil, Military, Exploration Our company has two main divisions: Civil, and Military. Although our market share is much smaller than other companies, we pride o
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  • | Type = Science, Industry, Military Equipment Operator - Mine using small ships.<br>
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  • | Type = Neutral, Destructive, Military, Science, Industrial ...he Sabiroids feast on their flesh. We are rich with resources to build our ships because we salvage all that the humans own. The Sabiroids were in that sola
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  • ...complex ore-processing facilities, huge ship construction yards, elaborate military bases, or more. ...ur station so that you can walk around. Artificial gravity does not affect ships (unless they have an active [[Artificial Mass]] block installed), or astron
    31 KB (1,708 words) - 20:07, 17 July 2018
  • ...owned by your faction and will attack other ships). The second are crashed ships which can be any size and usually have active turrets. == Types Of Cargo Ships ==
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  • It is meant to be used to create ships and structures in Creative Mode in a faster way - using symmetry planes: === Deleting and copying whole ships or stations ===
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