Search results

Jump to: navigation, search
  • ...only is better for performance than the same mother ship with hundreds of reactors, thrusters, doors and other objects.
    4 KB (612 words) - 15:17, 8 January 2014
  • ...ason behind their decision to release VRAGE 1.0 was that "it increases the value of Miner Wars 2081 for existing and new customers." Only customers who purc ...game. Cool thing is that if your ship breaks in half, the part that has no reactors has no power. BTW, regarding breaking ships - we designed the blue ship (in
    7 KB (1,188 words) - 22:05, 8 November 2014
  • ...etpack is what allows the engineer to free-roam in space & [[Planet]]s. It allows for easier construction, maneuvering in environments with no [[Gravity]], c ...[[Battery|Batteries]]. They are fairly expensive to build and to operate. Reactors require fuel in {{PAGENAME}}. The fuel source needed is [[Uranium Ingot]]s,
    10 KB (1,666 words) - 19:53, 9 July 2018
  • .... Gyroscopes take little energy to power, and with a small ship with three reactors, one could support two or so gyroscopes.
    5 KB (676 words) - 17:36, 7 April 2021
  • ...ate consumers (e.g. [[Refinery|refineries]]) and producers (e.g. [[Reactor|reactors]]) of electricity work at. Reactors are the main source of reliable electricity, and they require [[Uranium Ing
    14 KB (1,941 words) - 04:40, 3 June 2022
  • '''Reactors''' zijn de manier om [[Electricity/du | Elektriciteit]] op te wekken in de ...rschillend tussen grote en kleine schepen). RuimteStations hebben dezelfde reactors als grote schepen.
    704 bytes (93 words) - 12:35, 22 November 2013
  • For more information, see [[Electricity#Reactors|Electricity]]. ...ing some solar panels underutilized and while depleting batteries or using reactors. This should not be happening when there is free solar capacity available.
    5 KB (589 words) - 06:18, 7 June 2022
  • ...on the back part of the ship. But the front end with the [[Small_Reactor|reactors]] and the [[Large Cargo Container|large cargo containers]] will remain most ...e [[Warhead|warheads]] in the back. That will destroy both [[Small Reactor|reactors]] and the upper, lower and back [[Gatling Turret|Gatling turrets]]. But you
    8 KB (1,237 words) - 15:11, 17 November 2020
  • === Reactors === There is a [[Small_Reactor|small reactors]] at the bottom containing 10kg of Uranium <br/>
    3 KB (344 words) - 08:40, 11 November 2015
  • ...g''' || Indicates the status of the engineer's built-in suit antenna. This allows communication with nearby antennas in a 200m range, and shows the name of t | '''2''' || '''Hotbar''' || Allows the player to select various tools and blocks from the G-Menu to place in t
    6 KB (851 words) - 16:40, 8 December 2017
  • === Reactors ===
    19 KB (2,879 words) - 02:20, 25 August 2017
  • ...ctor|large]] and [[Small Reactor|small]] reactors and removing it from all reactors on a ship will disable it. Reactors convert Uranium Ingots into electrical energy, where 1 kg of uranium ingots
    1 KB (171 words) - 18:06, 18 May 2020
  • | '''Reactors''' || Indique en Watts la production totale en énergie de l'ensemble.
    6 KB (966 words) - 22:32, 26 April 2016
  • ...he priority of how devices consume power (solar panels first, then nuclear reactors). We have also increased the max speed of astronaut character to 111.5 m/s ...he priority of how devices consume power (solar panels first, then nuclear reactors)
    3 KB (405 words) - 05:54, 25 October 2014
  • ...armor and decoration, but other blocks might have uses, like cockpits and reactors.
    3 KB (437 words) - 04:25, 22 February 2017
  • ...abled ships so as long as any powered blocks remain, such as gyroscopes or reactors, wasting ammo and destroying potential salvage. This can also be dangerous,
    9 KB (1,235 words) - 18:59, 20 May 2020
  • ...ge Reactor]]. (Electrical efficiency is the same.) For more information on reactors in general as well as the mechanics, see the [[Electricity#Energy_sources|e ...o [[Uranium Ingot]]s. These ingots is what powers both the small and large reactors. Power consumption is based on the amount of output the reactor is generati
    4 KB (502 words) - 12:49, 20 March 2022
  • ...is exactly equal to that of the [[Small Reactor]]. For more information on reactors in general as well as the mechanics, see the [[Electricity#Energy_sources|e ...o [[Uranium Ingot]]s. These ingots is what powers both the small and large reactors. Power consumption is based on the amount of output the reactor is generati
    4 KB (537 words) - 13:05, 20 March 2022
  • === Reactors === There are 2 [[Small_Reactor|small reactors]] underneath the back hull.<br/>
    4 KB (501 words) - 12:36, 25 April 2016
  • === Reactors === There are two [[Small_Reactor|small reactors]] outside of the ship. <br/>
    4 KB (612 words) - 08:45, 11 November 2015
  • ...e is an Interior Wall. This weak wall is all that shields one of the Small Reactors powering the ship. === Reactors ===
    4 KB (652 words) - 08:47, 11 November 2015
  • No attack is necessary, but has entertainment value. === Reactors ===
    4 KB (547 words) - 16:19, 26 December 2016
  • One of the two [[Small Reactor|small reactors]] is located at the forward connection point of the left hull. The other on ==== Reactors ====
    5 KB (764 words) - 05:32, 10 July 2018
  • === Reactors === There are 1 [[Large Reactor]], and 2 empty [[Small_Reactor|small reactors]] <br/>
    9 KB (1,455 words) - 12:27, 11 November 2015
  • === Reactors === === Reactors ===
    7 KB (1,023 words) - 21:53, 27 January 2017
  • ...oduce a surplus of goods. They are the back bone of the fleet, making sure reactors are running, and guns are loaded.
    8 KB (1,388 words) - 23:28, 8 February 2016
  • ...is responsible for the fueling of the UFAF's Ship's and Station's Nuclear Reactors. The Nuclear Engineering Command's mission is essential to the mission of t
    10 KB (1,392 words) - 07:33, 23 May 2015
  • ...|artificial masses]], [[Laser Antenna|laser antennas]] and [[Reactor|large reactors]].
    510 bytes (49 words) - 18:08, 28 October 2021
  • 2 KB (329 words) - 13:03, 26 March 2016
  • | '''Health''' || The value will change from 100% to 1% if you take damage. Zero equals death | '''Energy''' || The value will change from 100% to 0%. Lights and tools consume energy, without it th
    6 KB (809 words) - 06:25, 1 December 2015
  • ...r panels]], [[Large Reactor|Large Reactors]], and/or [[Small Reactor|Small Reactors]] before it can be put to use (or even other batteries). ...is a convenient solution to saving/reserving power, and using no fuel that reactors for example would otherwise require. Or in the case of an incident, provide
    13 KB (1,895 words) - 06:23, 27 June 2022
  • 5 KB (668 words) - 22:55, 13 October 2015
  • ...tedious options, such as disabling the "Use Conveyor" option on a group of Reactors so spare [[Uranium Ingot|Uranium Ingots]] can be reserved for the construct
    2 KB (348 words) - 22:32, 3 June 2021
  • |Static object that allows access to other blocks on the same and locally connected grids. |Interface for all reactors (large grid and small grid large and small reactors).
    33 KB (3,676 words) - 18:45, 26 September 2020
  • | Reactors on / off
    4 KB (608 words) - 14:24, 19 March 2016
  • ...the turrets themselves. This can be especially hard if there are multiple reactors or they are hidden deep within the ship or protected by interior turrets.
    7 KB (376 words) - 08:41, 13 July 2017
  • ...seek alternative power sources through solar panels, hydrogen engines, or reactors.
    5 KB (868 words) - 21:35, 22 February 2021
  • 6 KB (946 words) - 01:45, 10 December 2017
  • * fixed missing sounds of reactors when items are falling on the ground
    3 KB (421 words) - 22:52, 24 October 2015
  • ...s and requested features such as the new [[Sliding Door|slide doors]] that allows players to walk (fly) through the door at any angle. We also adjusted the b ...ass|artificial mass]], [[Laser Antenna|laser antennas]] or [[Reactor|large reactors]]. Moreover, the small ship [[cockpit]] has a conveyor in front of it.
    5 KB (830 words) - 16:14, 25 October 2015
  • ...|artificial masses]], [[Laser Antenna|laser antennas]] and [[Reactor|large reactors]].
    506 bytes (53 words) - 23:27, 3 February 2021
  • ...of power is from [[Small Reactor|Small Reactors]] or [[Large Reactor|Large Reactors]] powered by [[Uranium Ingot|Uranium Ingots]], which requires a strong mini
    10 KB (1,678 words) - 10:56, 15 November 2015
  • ...ay to power your [[Grid|grids]] from the start on planets. [[Small Reactor|Reactors]] become viable only in the later stages of the game when you get to space
    6 KB (942 words) - 18:17, 3 May 2016
  • [[Building]] is the fundamental game mechanic that allows players to construct new objects in space, building things such as mobile s The symmetry mode allows us to choose between odd or even symmetry plane. To select even symmetry:
    15 KB (2,435 words) - 04:38, 6 December 2020
  • ...of power is from [[Small Reactor|Small Reactors]] or [[Large Reactor|Large Reactors]] powered by [[Uranium Ingot|Uranium Ingots]], which requires a strong mini
    10 KB (1,642 words) - 07:55, 29 November 2015
  • 3 KB (408 words) - 12:59, 26 March 2016
  • 1 KB (194 words) - 17:37, 3 May 2016
  • 2 KB (328 words) - 17:55, 5 December 2015
  • | Decrease value of slider | Increase value of slider
    6 KB (736 words) - 14:22, 19 March 2016
  • ...r panels]], [[Large Reactor|Large Reactors]], and/or [[Small Reactor|Small Reactors]] before it can be put to use (or even other batteries). ...is a convenient solution to saving/reserving power, and using no fuel that reactors for example would otherwise require. Or in the case of an incident, provide
    13 KB (1,871 words) - 11:56, 8 November 2021
  • ...unique sounds, and there are also unique sounds for gyros, thrusters, and reactors.
    2 KB (336 words) - 10:20, 30 April 2016
  • * Added a new button to rotors that allows a small rotor head to be added * fixed fire disappearing when shooting reactors, gravity generators, cockpits and other blocks
    12 KB (1,861 words) - 19:06, 18 March 2017
  • * fixed fire disappearing when shooting reactors, gravity generators, cockpits and other blocks
    2 KB (257 words) - 01:34, 23 March 2017
  • *New inter-grid communication system for Programmable block. Allows broadcast or unicast communication for scripts *PCU safe value changed from 100.000 to 600.000
    18 KB (2,702 words) - 23:53, 2 June 2019
  • |ResourceSourceGroup = Reactors
    2 KB (107 words) - 23:12, 25 November 2020
  • |ResourceSourceGroup = Reactors
    2 KB (109 words) - 21:10, 25 November 2020
  • |ResourceSourceGroup = Reactors
    2 KB (108 words) - 21:09, 25 November 2020
  • |ResourceSourceGroup = Reactors
    2 KB (108 words) - 23:14, 25 November 2020
  • |ResourceSourceGroup = Reactors
    2 KB (109 words) - 21:47, 24 April 2020
  • |ResourceSourceGroup = Reactors
    2 KB (108 words) - 16:09, 5 April 2020
  • |ResourceSourceGroup = Reactors
    2 KB (107 words) - 21:27, 25 November 2020
  • |ResourceSourceGroup = Reactors
    2 KB (110 words) - 21:23, 25 November 2020
  • |ResourceSourceGroup = Reactors
    2 KB (106 words) - 00:32, 12 April 2020
  • |ResourceSourceGroup = Reactors
    2 KB (106 words) - 00:33, 12 April 2020
  • |ResourceSourceGroup = Reactors
    2 KB (106 words) - 00:35, 12 April 2020
  • |ResourceSourceGroup = Reactors
    2 KB (113 words) - 00:37, 12 April 2020
  • |ResourceSourceGroup = Reactors
    2 KB (117 words) - 21:06, 25 November 2020
  • |ResourceSourceGroup = Reactors
    2 KB (118 words) - 21:07, 25 November 2020
  • * Optimized Nuclear reactors, they pull fuel differently from the conveyor system
    9 KB (1,298 words) - 15:05, 10 December 2020
  • 6 KB (276 words) - 02:05, 13 July 2023
  • For more information, see [[Electricity#Reactors|Electricity]]. ...ing some solar panels underutilized and while depleting batteries or using reactors. This should not be happening when there is free solar capacity available.
    5 KB (589 words) - 11:49, 8 November 2021
  • ...rmation on reactors in general as well as the mechanics, see [[Electricity#Reactors]]. ...o [[Uranium Ingot]]s. These ingots is what powers both the small and large reactors. Power consumption is based on the amount of output the reactor is generati
    4 KB (533 words) - 13:19, 8 November 2021
  • ...rmation on reactors in general as well as the mechanics, see [[Electricity#Reactors]]. ...o [[Uranium Ingot]]s. These ingots is what powers both the small and large reactors. Power consumption is based on the amount of output the reactor is generati
    4 KB (498 words) - 13:21, 8 November 2021
  • |ResourceSourceGroup= Reactors
    1 KB (134 words) - 05:45, 11 August 2023
  • |ResourceSourceGroup= Reactors
    1 KB (125 words) - 05:45, 11 August 2023
  • |ResourceSourceGroup= Reactors
    1 KB (117 words) - 13:58, 11 August 2023
  • |ResourceSourceGroup= Reactors
    1 KB (125 words) - 08:04, 11 August 2023
  • |ResourceSourceGroup= Reactors
    1 KB (125 words) - 08:04, 11 August 2023