Wanted properties

Jump to: navigation, search

The following properties are used in the wiki but do not yet have a page for describing them.

Showing below up to 100 results starting with #51.
View (previous 100 | next 100) (20 | 50 | 100 | 250 | 500)

  1. ThrusterType (16 uses)
  2. AmmoDefinitionId (15 uses)
  3. Treachmult (14 uses)
  4. Tspeedmult (14 uses)
  5. Implements (14 uses)
  6. WeaponDefinitionId (14 uses)
  7. PlaceDecals (12 uses)
  8. InventoryFillFactorMin (12 uses)
  9. ScreenWidth (11 uses)
  10. ReleaseTimeAfterFire (11 uses)
  11. ScreenHeight (11 uses)
  12. Mmaterialefficiency (10 uses)
  13. Mrefinespeed (10 uses)
  14. MaxSteer (10 uses)
  15. Lpcu (10 uses)
  16. LightFalloff (10 uses)
  17. LightIntensity (10 uses)
  18. LightRadius (10 uses)
  19. Boobytrap (10 uses)
  20. DeviateShotAngleAiming (10 uses)
  21. PointLightEmissiveMaterial (10 uses)
  22. Image (10 uses)
  23. SpotLightEmissiveMaterial (10 uses)
  24. Shipsize (10 uses)
  25. EquipDuration (10 uses)
  26. Speed (10 uses)
  27. FlameDamage (10 uses)
  28. IsPressurized (9 uses)
  29. InventoryFillFactorMax (9 uses)
  30. Spcu (9 uses)
  31. EnableBuilderCockpit (9 uses)
  32. EnableFirstPerson (9 uses)
  33. EnableShipControl (9 uses)
  34. NeedsAtmosphereForInfluence (8 uses)
  35. PropellerAccelerationTime (8 uses)
  36. MaxLightFalloff (8 uses)
  37. PropellerDecelerationTime (8 uses)
  38. MinLightFalloff (8 uses)
  39. PropellerRoundsPerSecondOnFullSpeed (8 uses)
  40. MinLightIntensity (8 uses)
  41. PropellerRoundsPerSecondOnIdleSpeed (8 uses)
  42. MinLightRadius (8 uses)
  43. Modname (8 uses)
  44. Modversion (8 uses)
  45. EnableUseObjectSimpleTargeting (8 uses)
  46. Tshotdeviation (7 uses)
  47. TargetLockingEnabled (7 uses)
  48. Flare (7 uses)
  49. ReflectorThickness (7 uses)
  50. BackkickForce (7 uses)
  51. RotorDisplacementMax (7 uses)
  52. RotorDisplacementMaxSmall (7 uses)
  53. RotorDisplacementMin (7 uses)
  54. RotorDisplacementMinSmall (7 uses)
  55. SpeedVariance (7 uses)
  56. TROF (7 uses)
  57. Tammo (7 uses)
  58. Serverwebsite (6 uses)
  59. IdleRotation (6 uses)
  60. MaxLockSeparatingVelocity (6 uses)
  61. HasInventory (5 uses)
  62. MaxScreenRenderDistance (5 uses)
  63. Lgascapacity (5 uses)
  64. Sgascapacity (5 uses)
  65. HeadShot (5 uses)
  66. SubpartMovementDistance (5 uses)
  67. ProjectileHitImpulse (5 uses)
  68. ProjectileTrailScale (5 uses)
  69. CharacterAnimation (5 uses)
  70. ShootDirectionUpdateTime (5 uses)
  71. FuelConverterEfficiency (4 uses)
  72. AmmoPullAmountPerTick (4 uses)
  73. DangerousImpulseThreshold (4 uses)
  74. HiddenTargetingOptions (4 uses)
  75. DefaultMaxImpulseAxis (4 uses)
  76. HasPhysics (4 uses)
  77. DefaultMaxImpulseNonAxis (4 uses)
  78. BackpackEnabled (4 uses)
  79. Neutral (4 uses)
  80. MaxImpulse (4 uses)
  81. CharacterAnimationFemale (4 uses)
  82. ExplosiveDamageMultiplier (4 uses)
  83. CharacterAnimationMale (4 uses)
  84. Tgascapacity (4 uses)
  85. ProjectileHeadShotDamage (4 uses)
  86. PropellerMaxVisibleDistance (4 uses)
  87. PropellerSubpartEntityName (4 uses)
  88. PropellerUsesPropellerSystem (4 uses)
  89. SpinDownSpeed (4 uses)
  90. SpinUpSpeed (4 uses)
  91. Fuel01Info (4 uses)
  92. FuelPullAmountFromConveyorInMinutes (4 uses)
  93. Rmaterialefficiency (3 uses)
  94. UseNeighbourOxygenRooms (3 uses)
  95. EnabledTargetingOptions (3 uses)
  96. Rrefinespeed (3 uses)
  97. OreAmountPerPullRequest (3 uses)
  98. ForwardCameraOffset (3 uses)
  99. LightReflectorRadius (3 uses)
  100. UpgradeModuleType (3 uses)

View (previous 100 | next 100) (20 | 50 | 100 | 250 | 500)