Difference between revisions of "Planned Features"

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A number of features were announced for the upcoming Steam Early Access alpha. Here are the features still in development:
  
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* Multi-player
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* Sound effects (Only one soundtrack now)
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* Death and re-spawn
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* Character animations - enhanced version with more accurate first-person astronaut mode
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* Finishing 3D models, currently with no textures and no optimizations
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* Door, conveyor, antenna/radar, ore detector, landing gear, explosive cube, medical room – not operational yet
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* Help / tutorial system – including on-screen hints.
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* Deformations of non-armor blocks
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* Gravity currently affects astronauts only (undecided yet whether gravity should be enabled on all objects)
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* Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate)
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* Joystick and Xbox controller support
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* Survival(Manual) mode (start with the bare minimum resources, harvest and build to survive)
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* Modding 3D models (Ready)
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== TEMPORARY DISABLED ==
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* Building in manual mode - use welder to assemble blocks from components; use grinder to disassemble and reuse components
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* Drilling / harvesting
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* Refinery - process harvested ore to ingots
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* Assembler - manufacture components from ingots
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* Inventory and object manipulation
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* Weapons – automatic rifle, turrets, small ship weapons
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<comments />

Revision as of 03:01, 3 November 2013

A number of features were announced for the upcoming Steam Early Access alpha. Here are the features still in development:

  • Multi-player
  • Sound effects (Only one soundtrack now)
  • Death and re-spawn
  • Character animations - enhanced version with more accurate first-person astronaut mode
  • Finishing 3D models, currently with no textures and no optimizations
  • Door, conveyor, antenna/radar, ore detector, landing gear, explosive cube, medical room – not operational yet
  • Help / tutorial system – including on-screen hints.
  • Deformations of non-armor blocks
  • Gravity currently affects astronauts only (undecided yet whether gravity should be enabled on all objects)
  • Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate)
  • Joystick and Xbox controller support
  • Survival(Manual) mode (start with the bare minimum resources, harvest and build to survive)
  • Modding 3D models (Ready)

TEMPORARY DISABLED

  • Building in manual mode - use welder to assemble blocks from components; use grinder to disassemble and reuse components
  • Drilling / harvesting
  • Refinery - process harvested ore to ingots
  • Assembler - manufacture components from ingots
  • Inventory and object manipulation
  • Weapons – automatic rifle, turrets, small ship weapons



<comments />