Controls
Game is controlled by keyboard and mouse only.
Contents
Default Input bindings
Current controls are displayed in-game by pressing the help key (F1). All controlls can be configured using the in-game options.
Function | Keyboard | Keyboard 2 | Mouse |
---|---|---|---|
Forward | W | - | - |
Backward | S | - | - |
Strafe left | A | - | - |
Strafe right | D | - | - |
Roll left (ship / jetpack) | Q | - | - |
Roll right (ship / jetpack) | E | - | - |
Hold to sprint | LShift | - | - |
Up or jump | Space | F | - |
Down or Crouch | C | - | - |
Rotate left | Left | - | - |
Rotate right | Right | - | - |
Rotate up | Up | - | - |
Rotate down | Down | - | - |
Tools / Weapons
Function | Keyboard | Keyboard 2 | Mouse |
---|---|---|---|
Use tool / Fire weapon | LCtrl | - | LMB |
Secondary mode | - | - | RMB |
Equip item from slot 1 | 1 | - | - |
Equip item from slot 2 | 2 | - | - |
Equip item from slot 3 | 3 | - | - |
Equip item from slot 4 | 4 | - | - |
Equip item from slot 5 | 5 | - | - |
Equip item from slot 6 | 6 | - | - |
Equip item from slot 7 | 7 | - | - |
Equip item from slot 8 | 8 | - | - |
Equip item from slot 9 | 9 | - | - |
Unequip | 0 | ~ | - |
Systems 1
Function | Keyboard | Keyboard 2 | Mouse |
---|---|---|---|
Use / Interact | T | - | - |
Terminal / Inventory | K | - | - |
Help | F1 | - | - |
Lights on / off | L | - | - |
Hold to look around | LAlt | - | - |
HUD on / off | Tab | - | - |
Inertial dampeners | Z | - | - |
Jetpack on / off | X | - | - |
Suicide | Backsp. | - | - |
Landing gear | P | - | - |
Systems 2
Function | Keyboard | Keyboard 2 | Mouse |
---|---|---|---|
Screenshot | F4 | - | - |
Prev. Color | [ | - | - |
Next Color | ] | - | - |
Reactors on / off | Y | - | - |
Toolbar config | G | - | - |
Rotate block vertical + | PgDown | - | - |
Rotate block vertical - | Delete | - | - |
Rotate block horizontal + | Home | - | - |
Rotate block horizontal - | End | - | - |
Rotate block roll + | Insert | - | - |
Rotate block roll - | PgUp | - | - |
Symmetry switch | M | - | - |
Use symmetry | N | - | - |
First-person / Third-person | V | - | - |
Controlling the Character
All players start a new game as an Astronaut character equipped with a jetpack.
Views
The game has two view options available: first and third person view. The player can toggle between these two views using the “V” key (default key binding). The first-person view displays from the perspective of the astronaut character. While the third-person view allows the player to zoom-in, zoom-out and rotate the camera in any direction around the character. The game begins in third-person view.
Movement
The astronaut has two movement modes: walking (on foot) and flying (with jetpack). While on foot the player can walk, sprint, crouch, and jump. While using the jetpack, the player can move and roll in any direction. Currently, use of the jetpack does not consume any resources.
Accessories
The astronaut is also equipped with headlights in the front of suit which act as a flashlight for the player. Currently, using the headlights does not consume any resources either.
Toolbar
At any time, the player can open the Toolbar Config, which allows them to select Components and Tools and drag them to Toolbar, to be equipped using the appropriate hot key.
Piloting Spacecraft
The controls for flying a ship are the same as those for controlling the player’s jetpack. First person (Cockpit) or third person (extravehicular) views are available while piloting spacecraft. In third person view, you can zoom-in, zoom-out, and rotate camera around the space craft. Only small ships will have first person perspective available. The larger ships will be locked into the third person perspective, as they do not necessarily need a "cockpit”. Instead, they are controlled using a computer screen from a control station.
The ship can have headlights installed, like that of the astronaut character. They can be switched on or off using the “L” key (default key binding). Using the lights does not consume any resources.
Inertia Dampeners
Inertia dampeners allow the ship to automatically stop its motion when no input is received. Turning off dampeners allows you to fly without being slowed down from the automatic thruster balance. The indication in lower left corner displays the dampener’s current status. Note that thrusters being used by the inertia dampener will be more powerful than when thrusting with the movement controls, making dampeners preferable to manually slowing.