Template:Game Object Data
From Space Engineers Wiki
🚧🚧🚧 Under Construction 🚧🚧🚧 |
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Attention - This page is currently being actively worked on, and may contain incomplete information
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Template for displaying raw CubeBlock data as defined in the CubeBlocks_*.sbc files.
Property | Value | Note | ||||||||||||||||||||
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TypeId | {{{TypeId}}} | |||||||||||||||||||||
SubtypeId | {{{SubtypeId}}} | |||||||||||||||||||||
CubeSize | ||||||||||||||||||||||
Size | {{{Size}}} | X,Y,Z {{{CubeSize}}} blocks | ||||||||||||||||||||
Volume | 0 0 m³ 0 L 0 Large-Blocks 0 Small-Blocks 0 hL |
m3, computed. | ||||||||||||||||||||
Components |
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Order is reversed in the source files | ||||||||||||||||||||
CriticalComponent | {{{CriticalComponent}}} | Listed as Subtype, match with its index in Components. Block is not functional until this component is added. | ||||||||||||||||||||
ResourceSourceGroup | ||||||||||||||||||||||
ResourceSinkGroup | Determines priority when there's insufficient power. | |||||||||||||||||||||
OperationalPowerConsumption | MW | |||||||||||||||||||||
StandbyPowerConsumption | MW | |||||||||||||||||||||
Capacity | Litres of gas | |||||||||||||||||||||
InventoryMaxVolume | m3, overrides InventorySize | |||||||||||||||||||||
InventorySize | {{{InventorySize}}}×× | meters, determines inventory volume | ||||||||||||||||||||
InventoryVolume | 0 0 m³ 0 hL 0 L |
m3, computed. Inventory volume at realistic (x1) setting. | ||||||||||||||||||||
StoredGas | Hydrogen or Oxygen | |||||||||||||||||||||
BlueprintClasses | Limits inventory items to these types. | |||||||||||||||||||||
BuildTimeSeconds | ||||||||||||||||||||||
PCU | PCU Cost |