Template:Game Object Data
From Space Engineers Wiki
🚧🚧🚧 Under Construction 🚧🚧🚧 |
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Attention - This page is currently being actively worked on, and may contain incomplete information
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Template for displaying raw CubeBlock data as defined in the CubeBlocks_*.sbc files.
Property | Value | Note |
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TypeId | {{{TypeId}}} | |
SubtypeId | {{{SubtypeId}}} | |
CubeSize | ||
Size | {{{Size}}}×× | {{{CubeSize}}} blocks |
Volume | 0 0 m³ 0 L 0 Large-Blocks 0 Small-Blocks 0 hL |
m3, computed. |
Components | {{{Component1}}} {{{Component1Amount}}} | Order is reversed in the source files |
CriticalComponent | {{{CriticalComponent}}} | Listed as Subtype, match with its index in Components. Block is not functional until this component is added. |
ResourceSourceGroup | ||
ResourceSinkGroup | Determines priority when there's insufficient power. | |
OperationalPowerConsumption | MW | |
StandbyPowerConsumption | MW | |
Capacity | Litres of gas | |
InventoryMaxVolume | m3, overrides InventorySize | |
InventorySize | {{{InventorySize}}}×× | meters, determines inventory volume |
InventoryVolume | 0 0 m³ 0 hL 0 L |
m3, computed. Inventory volume at realistic (x1) setting. |
StoredGas | Hydrogen or Oxygen | |
BlueprintClasses | Limits inventory items to these types. | |
BuildTimeSeconds | ||
PCU | PCU Cost |