Update 01.119
From Space Engineers Wiki
28 Jan 2016
Summary
This week we are introducing a new batch of bug fixes. First off, on the optimization side we made sure your GPU wont overheat on loading screens and main menu by limiting the frame rate output. During the actual gameplay the limiter is off. We also turned down the aggressive nature of cyber hounds. From now on the dogs will attack but they wont explode anymore in kamikaze fashion. Your creations are safe when you are not around to defend them.
Fixes
- improved Easy Start 1 ships, added weapons to toolbars
- added meteor storms should be set as default in survival
- added player is now spawned also with ammo for weapon in survival
- added ore detector to miner on easy start
- fixed unlimited FPS in main menu and loading screen overheats gpu's
- fixed cyber hounds exploding
- fixed permadeath setting on DS keeps turning on
- fixed HUD not updating when falling to planet
- fixed crash when joining MP/DS
- fixed crash with distributing electricity
- fixed sound not playing when astronaut falls on ground
- fixed ModAPI script problems
- fixed missing bullet impact when hitting astronaut
- fixed conveyor switch not working
- fixed tough astronaut suit will not update after change
- fixed muzzle flash particle turning when flying
- fixed projector is changing color from distance
- fixed cannot scroll in the ship list
- fixed block damage effect missing (projector and cargo containers)
- fixed drilling is not updating on servers
- fixed beeping sound when playing on cataclysm setting
- fixed saving of removed trees on planet
- fixed lading gear broken when locking on hangar door
- fixed sound of "uhm" when switching helmet
- fixed missing grind sound when grinding hound
- fixed missing sound when shooting into trees
- fixed health resets when taking helmet off
Update 119.012 (29/01/2016)
- fixed crash when welding windows, loading old words
- fixed crash when spawning at planets surface
- fixed crash when flying above the planet
- fixed crash when projecting projections
- fixed crash with sound
- fixed ice disappearing from inventories
- fixed oxygen in room gets zeroed when changing something in room