Update 01.099
10 September 2015
Summary
Bug fixing and improvements continues this week. We have added support for custom skyboxes in DX11! The window transparency from both sides in DX11 has been fixed as well. This will help modded windows to be rendered properly. Additionally, a new tutorial has been added this week that focuses on grids and merge blocks. This will help illuminate the nature of small, large and station grids, the rules that govern them and how you can join them together with the merge block. There is also a brief section on floating objects and we have also featured a community creation inside this tutorial, the ship "HomeCarrier" by KillYaSoon. The tutorial is in response to a request from the community made on our feedback forum. Our focus is currently on performance issues - more improvements will follow in the next weeks.
Features
- added Tutorial #10 - Grids, Merge Blocks & Objects (thanks KillYaSoon for HomeCarrier ship)
Fixes
- added support for skyboxes on DX11
- fixed ship welders, grinders and drills being too brittle
- fixed window transparency from both sides in DX11
- fixed version info not switching pages
- fixed the LCD panel issue being reset when painted
- fixed issue with programmable block not mirroring correctly
- changed the order of the buttons in the "new world" menu
Update 01.099.010 (09/11/15)
- fixed crash when jumping with ship