Sandbox.ModAPI.Ingame.IMyAssembler
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Revision as of 09:01, 10 January 2015 by Textor (talk | contribs) (Created page with "=Sandbox.ModAPI.Ingame.IMyAssembler= This interface is used to work with Assembler blocks. ==Namespace== Sandbox.ModAPI.Ingame ==Assembly== Sandbox.Common (Sandbox...")
Contents
- 1 Sandbox.ModAPI.Ingame.IMyAssembler
- 1.1 Namespace
- 1.2 Assembly
- 1.3 Syntax
- 1.4 Methods
- 1.4.1 GetActions
- 1.4.2 GetActionWithName
- 1.4.3 GetOwnerFactionTag
- 1.4.4 GetPlayerRelationToOwner
- 1.4.5 GetUserRelationToOwner
- 1.4.6 HasLocalPlayerAccess
- 1.4.7 HasPlayerAccess
- 1.4.8 MoveQueueItemRequest
- 1.4.9 RemoveQueueItemRequest
- 1.4.10 RequestEnable
- 1.4.11 RequestShowOnHUD
- 1.4.12 SearchActionsOfName
- 1.4.13 SetCustomName
- 1.4.14 UpdateIsWorking
- 1.4.15 UpdateVisual
- 1.5 Properties
- 1.5.1 BlockDefinition
- 1.5.2 CheckConnectionAllowed
- 1.5.3 CubeGrid
- 1.5.4 CustomName
- 1.5.5 CustomNameWithFaction
- 1.5.6 DefinitionDisplayNameText
- 1.5.7 DetailedInfo
- 1.5.8 DisassembleRatio
- 1.5.9 DisplayNameText
- 1.5.10 Enabled
- 1.5.11 IsBeingHacked
- 1.5.12 IsFunctional
- 1.5.13 IsProducing
- 1.5.14 IsQueueEmpty
- 1.5.15 IsWorking
- 1.5.16 Max
- 1.5.17 Min
- 1.5.18 NextItemId
- 1.5.19 NumberInGrid
- 1.5.20 Orientation
- 1.5.21 OwnerId
- 1.5.22 Position
- 1.5.23 ShowOnHUD
- 1.5.24 UseConveyorSystem
Sandbox.ModAPI.Ingame.IMyAssembler
This interface is used to work with Assembler blocks.
Namespace
Assembly
Sandbox.Common (Sandbox.Common.dll)
Syntax
public interface IMyAssembler : IMyProductionBlock, IMyFunctionalBlock, IMyTerminalBlock, IMyCubeBlock, IMyEntity