Update 01.043
From Space Engineers Wiki
Features
- Remote terminal access
- Button panel for ships/stations
- HUD voice alerts (low energy/health warnings)
- Extended modding support: custom projectiles, debris models, asteroid materials, armor edges
- Improved glass rendering and modding (more parameters, smoothness, custom texture, color...)
Guide for transparent materials: http://steamcommunity.com/sharedfiles/filedetails/?id=300427203
Fixes
- fixed autosave on dedicated servers (few days ago in 042 hotfix)
- fixed custom transparent material crashing the game
- fixed impossibility to remove and delete mods in some cases
- fixed blast door corner inverted collisions
- fixed pistons disconnecting when ship/station is split in two
- fixed turrets ignoring decoy blocks
- fixed cockpit hot-bar names not displaying correctly
- fixed small ship blast doors preventing placing of other blocks nearby
- fixed texture of curved conveyor tube
- fixed sharing with factions
- fixed surface difficult to walk on
- fixed dedicated server not creating a world if one is specified in the config
- fixed missile launcher self-explosions
- fixed floating objects slowdown
- fixed wrong saved game timestamp
- fixed a crash while creating a control panel
- fixed uranium ingot not traveling through conveyor system
- fixed crash after placing custom block
- fixed crash after deleting gravity generator
- fixed small thrusters damage area
- fixed spelling mistake when server connection was not available
Update 01.043.013
- fixed crash on Windows XP
- fixed crash in inventory
- fixed crash caused by missing texture or model
- fixed crash in join screen
- fixed refinery and assembler issues
- fixed cockpit ownership not updated
- fixed missing HUD voices
- fixed possible autosave issue on dedicated server
- fixed MP sync of production blocks and inventory
- fixed MP sync of floating point objects
Update 01.043.015
- fixed possible autosave issue on dedicated server
Update 01.043.016
- fixed crash when picking up floating objects