Difference between revisions of "Update 01.030"
From Space Engineers Wiki
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* added [[Curved Conveyor Tube|curved conveyor tube]] | * added [[Curved Conveyor Tube|curved conveyor tube]] | ||
* redesigned default ships (blue, red, cargo, respawn) and starting platform in order to be used for new features | * redesigned default ships (blue, red, cargo, respawn) and starting platform in order to be used for new features | ||
− | * small ship cockpit is more durable and also more expensive (increased the number of bullet-proof glass from 5 to 30) | + | * [[Cockpit 1|small ship cockpit]] is more durable and also more expensive (increased the number of bullet-proof glass from 5 to 30) |
* balanced damage of projectile weapons/turrets – now everything does 4x more damage | * balanced damage of projectile weapons/turrets – now everything does 4x more damage | ||
− | * turret targeting can be changed in control panel, all moving objects can be set as targets | + | * turret targeting can be changed in [[Control Panel|control panel]], all moving objects can be set as targets |
* player can switch between gun fire modes by using the middle mouse button (it's possible to fire from just one missile launcher) | * player can switch between gun fire modes by using the middle mouse button (it's possible to fire from just one missile launcher) | ||
− | + | ||
===Fixes=== | ===Fixes=== | ||
* fixed memory leaks (caused by audio) | * fixed memory leaks (caused by audio) |
Revision as of 16:25, 15 May 2014
Features
- added missile turrets
- added curved conveyor tube
- redesigned default ships (blue, red, cargo, respawn) and starting platform in order to be used for new features
- small ship cockpit is more durable and also more expensive (increased the number of bullet-proof glass from 5 to 30)
- balanced damage of projectile weapons/turrets – now everything does 4x more damage
- turret targeting can be changed in control panel, all moving objects can be set as targets
- player can switch between gun fire modes by using the middle mouse button (it's possible to fire from just one missile launcher)
Fixes
- fixed memory leaks (caused by audio)
- fixed slowdowns near asteroids
- fixed minor audio issues
- fixed minor conveyor issues (energy usage)
- fixed crash during painting
- fixed crash when client dies inside cockpit
- fixed missile launchers consuming ammo in creative mode