Difference between revisions of "Update 01.022"
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Revision as of 16:57, 20 March 2014
Features
- added solar panels (energy production depends on the amount of light they catch from the sun – which depends on the angle and clear visibility to the sun)
- world generator spawns more uranium
- inventory size can now be edited in world settings
- assembler efficiency can now be edited in world settings
- refinery speed can now be edited in world settings
- thrusters now deal damage to objects, except:
- small ship thrusters that don’t damage heavy armor blocks (so you can build landing platforms)
- asteroids
- more detailed production screen in assembler
- all components and blocks which you don't have ingots for are now shown in red
- players can see the amount of required ingots to create a component or a tool
- “Disassemble all” button that allows you to easily convert all components inside the assembler back into ingots
- new queue shortcuts: ctrl+click (add 10), shift+click (add 100)
- increased character’s damage after falling from heights (3 blocks: 32% damage, 4 blocks: 72% damage, 5 blocks and more: 100% damage = instant death)
- red overlay is shown when the player runs low on health level
- increased the uranium refinement speed by 20%
- auto-save is now disabled on multiplayer clients
- added tooltips to join game screen
- increased damage done by drill to blocks
- changed red injury-overlay texture to a less gore version
Fixes
- fixed client ore mining (client received less ore than server)
- fixed copy-paste of stations
- fixed uranium consumption in Multiplayer
- fixed thruster "flame" in Multiplayer
- fixed disappearing crosshair
- fixed unit display in refinery and assembler
- fixed production screen which does not react to name changes
- fixed join screen text alignment
- fixed suicide dialog which was shown when the player dies
- fixed client can't see repairs done by server
- fixed out of ammo notification during sprint