Difference between revisions of "Voxel/zh"
From Space Engineers Wiki
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[[File:Asteroid_Asteroid01.jpg|right|600px]] | [[File:Asteroid_Asteroid01.jpg|right|600px]] | ||
[[File:VoxelMats.jpg|right|600px]] | [[File:VoxelMats.jpg|right|600px]] | ||
− | 体素(Voxel<ref>volume pixel 的简写术语</ref>)是立体构造物的最小单位,概念上衍生自 “像素”。 | + | :体素(Voxel<ref>volume pixel 的简写术语</ref>)是立体构造物的最小单位,概念上衍生自 “像素”。 |
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+ | :游戏中是作为构造 [[星体]] 和 [[原料]]漂浮物 这些类地形和类岩石造型物的基础单位。 | ||
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[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |
Revision as of 06:23, 10 July 2023
- 体素(Voxel[1])是立体构造物的最小单位,概念上衍生自 “像素”。
- ↑ volume pixel 的简写术语