Difference between revisions of "Update 01.020"
From Space Engineers Wiki
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* fixed collision model for cargo container | * fixed collision model for cargo container | ||
* fixed drilling with hand drill, sometimes it won't drill even when in collision with an asteroid | * fixed drilling with hand drill, sometimes it won't drill even when in collision with an asteroid | ||
− | * fixed black screen during start | + | * fixed black screen during start-up |
* fixed deleting rotors | * fixed deleting rotors | ||
* fixed crash in cockpit | * fixed crash in cockpit |
Revision as of 16:57, 3 March 2014
Contents
Features
- synchronized small floating objects in Multi-player
- refinery sends items into the assembler when it’s built next to it and shares a conveyor door
- added new sounds: player movements, assembler, refinery. Full list below (Work in progress, sounds are likely to change in the following weeks)
- power output is now visible in the reactor’s control panel
- shadow rendering optimization for distant shadows
- increased the size of the slider in the control panel
- improved animations of the assault rifle in hands
Fixes
- fixed big performance issue
- fixed character bouncing
- fixed collision model for cargo container
- fixed drilling with hand drill, sometimes it won't drill even when in collision with an asteroid
- fixed black screen during start-up
- fixed deleting rotors
- fixed crash in cockpit
- fixed start*up issue caused by missing windows update
- fixed floating object picking in Multi-player
- fixed synchronization of uncontrolled ships
- fixed sound crashes
- better visibility test for player name tag
New sounds
- HUD sounds
- player movements (run, sprint, crouch, iron sight, jetpack)
- player rifle shoot
- player drill
- small ship drill
- player rifle bullet impacts (one sound per surface type)
- assembler, refinery
Existing sounds
- small ship Gatling
- small ship missile launcher
- small ship missile launch
- missile flight
- small ship Gatling bullets impacts (one sound per surface type)
- small ship small missile explosion (one sound per surface type)