Difference between revisions of "How to Mod Blocks"
From Space Engineers Wiki
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* [https://steamdb.info/app/326880/ SpaceEngineersModSDK] (For all of your other small tools) | * [https://steamdb.info/app/326880/ SpaceEngineersModSDK] (For all of your other small tools) | ||
* [http://www.getpaint.net/download.html Paint.NET] | * [http://www.getpaint.net/download.html Paint.NET] | ||
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+ | == Overview == | ||
+ | Block mods can be a variety of different things. Some are just for armor and decoration, some are for uses, like cockpits and reactors. |
Revision as of 03:49, 22 February 2017
Modding blocks is the process of sculpting a 3D model, texturing it, and injecting it into Space Engineers. With the introduction of the Modding API, a groundwork has been laid to even more customization of the Engineer experience.
There is currently no one-stop shop for all the information on modding. Information can be found here on the official wiki and the official modding section of the forums.
Tools
Here are the recommended tools to start modding blocks in Space Engineers:
- Blender (For creating 3D models)
- SpaceEngineersModSDK (For all of your other small tools)
- Paint.NET
Overview
Block mods can be a variety of different things. Some are just for armor and decoration, some are for uses, like cockpits and reactors.