Difference between revisions of "Update 01.034"
From Space Engineers Wiki
Line 12: | Line 12: | ||
** F7 - tracking camera, controlling object | ** F7 - tracking camera, controlling object | ||
** F8 - free camera, controlling camera (this is true spectator) | ** F8 - free camera, controlling camera (this is true spectator) | ||
− | ** F9 - free camera, controlling object | + | ** F9 - free camera, controlling object |
* More options for running dedicated server (configurable data path in command line) | * More options for running dedicated server (configurable data path in command line) |
Revision as of 20:35, 12 June 2014
Features
- Space suit color selection (in medical room)
- Large ship drills
- Added borderless window option
- Improved small cockpit mount points
- Added the option to take anything from conveyor system by double-clicking
- Added spectator mode
- Spectator Mode:
- Can be enabled in world settings
- F6 - return to regular mode
- F7 - tracking camera, controlling object
- F8 - free camera, controlling camera (this is true spectator)
- F9 - free camera, controlling object
- More options for running dedicated server (configurable data path in command line)
- Dedicated Server Options:
- SpaceEngineersDedicated.exe -noconsole -path "D:\Whatever\Something"
- -noconsole: will run without black console window
- -path: will load config and store all files in path specified ("D:\Whatever\Something" in example)
- taskkill /IM SpaceEngineersDedicated.exe
- this will stop dedicated server correctly, saving the world etc
- to stop it immediately add argument "/f", that will kill server without asking to stop and without saving the world
Fixes
- Reverted to previous multiplayer code (improvements will come)
- Fixed landing gear white color
- Fixed cargo ships not de-spawning
- Fixed issue with players’ name displayed as "Unknown"
- Fixed issue when tools constantly deplete suit’s energy after the task is finished
- Fixed merge block shifting when two ships were connected
- Fixed Cockpit3 does not need any displays to be functional
- Fixed issue with screenshots taken during auto-save
- Fixed issue with broken workshop thumbnails
- Fixed warning when switching from creative 1x to survival 1x
- Fixed ship drill being too fragile
- Fixed changing toolbar while constructing
- Few animation fixes (character without gravity or jetpack, character sitting in a cockpit)
- Fixed issue with ejector being functional when it was placed on large doors
- Fixed grammatical translation errors (multiple errors on words, sentences & quotes in US English Version)