Difference between revisions of "Mod:Vanilla/Ore/Nickel"
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Vox Serico (talk | contribs) m |
Vox Serico (talk | contribs) m (MVVM Separation of View properties from the Model data) |
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<!-- PhysicalItems.sbc --> | <!-- PhysicalItems.sbc --> | ||
− | + | {{#set:TypeId = Ore | |
|SubtypeId = Nickel | |SubtypeId = Nickel | ||
|Icon = Nickel Ore Icon.png | |Icon = Nickel Ore Icon.png | ||
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|MaximumAcquisitionAmount = 500 | |MaximumAcquisitionAmount = 500 | ||
<!-- Blueprints.sbc --> | <!-- Blueprints.sbc --> | ||
− | |RefineTime | + | |RefineTime = 0.66 <!-- Listed as BaseProductionTimeInSeconds --> |
− | |RefineAmount = 0.4 <!-- Listed as Result Amount --> | + | |RefineAmount = 0.4 <!-- Listed as Result Amount --> |
}} | }} | ||
{{Game Object Data}} | {{Game Object Data}} |
Revision as of 15:19, 3 April 2020
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Game Object Data - This page contains properties that represent an in-game object. It is not meant to be human-readable. This page was last updated on Fri, 03 Apr 2020 15:19:23 +0000. Is the data wrong or out of date?
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