Difference between revisions of "Dedicated Servers/ru"
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(Created page with "'''2. '''Игровые настройки'''") |
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− | '''2. ''' | + | === 2. Игровые настройки === |
+ | *'''Scenario''' может быть изменена, только при создании новой игры "New game" | ||
+ | *'''GameMode''' позволяет выбрать режим игры, "творческий" или "выживание". | ||
+ | *'''InventorySizeMultiplier''' позволяет определить размер инвентаря в игре. Для примера, при значении "1", размер инвентаря персонажа, будет 400 литров. При значении "3" - 1200 литров. Применяется ко всем контейнерам. | ||
+ | *<div id="Assembler Speed" style="float:right;"></div>'''AssemblerSpeedMultiplier''' Sets how fast the assembler works. | ||
+ | *<div id="Assembler Efficiency" style="float:right;"></div>'''AssemblerEfficiencyMultiplier''' Sets assembler efficiency. Items produced by the assembler will use ingots divided by this number. | ||
+ | *<div id="Refinery Speed" style="float:right;"></div>'''RefinerySpeedMultiplier''' Sets how fast the refineries convert ore to ingots. | ||
+ | *'''MaxPlayers''' Sets the maximum number of players, there seems to be no restriction here. Keep in mind that more players requires more server resources. | ||
+ | *'''MaxFloatingObjects''' Sets the maximum number of floating items in the game, it is recommended to set this to a lower number to keep lag to a minimum. | ||
+ | *'''EnviromentHostility''' Sets the environment setting, keep in mind that a hostile environment is hostile 24/7, even when players are not connected to the server. | ||
+ | *'''AutoHealing''' If yes, players will heal if they are not actively taking damage | ||
+ | *'''EnableCopyPaste''' Creative Setting only. Allows copy and paste function on the server | ||
+ | *'''WeaponsEnabled''' Allows weapons to shoot | ||
+ | *'''ShowPlayerNamesOnHud''' Shows player names if they are unobstructed regardless of distance between them. | ||
+ | *'''ThrusterDamage''' Toggles thruster effect damage on and off | ||
+ | *'''CargoShipsEnabled''' Toggles cargo ships. | ||
+ | *'''Enable spectator''' Allows spectator player slots. | ||
+ | *'''Remove trash''' The server will automatically remove debri based on size, movement, and player distance from the object. | ||
+ | *'''World size in Km''' Set the size of the world cube. a setting of 0 is considered 'infinite'. | ||
+ | *'''Respawn ship delete''' Ships used for player respawn will be automatically managed and deleted by the server. | ||
+ | *'''ResetOwnership''' Starting a server with this setting enabled will set all objects to no owner. | ||
+ | *'''Welder speed multiplier''' Higher values increase welding speed; Lower values decrease welding speed. | ||
+ | *'''Grinder speed multiplier''' Higher values increase grinding speed; Lower values decrease grinding speed. | ||
+ | *'''Realistic Sound''' Toggles realstic sound. Presumeably an immersion option where certain sounds are more muted, pronounced, or available within an interior or cockpit. | ||
+ | *'''Client can save''' Allows connected players to save the server map. It is recommended to leave this setting off unless trouble shooting. | ||
+ | *'''Hack speed Multiplier''' Higher values increase the speed of the "hacking" grinder mechanic. Lower values decrease hacking speed. | ||
+ | *'''Permanent death''' When enabled, players lose all ownership of objects upon death. The player can still respawn and start fresh. | ||
+ | *'''AutoSave in Minutes''' Set the frequency the server will save the map. | ||
+ | *'''Spawnship time multiplier''' Higher values increase the time that server side spawn ships become available upon death. | ||
+ | *'''Procedural Density''' Changing this affects how close together seeded asteroids spawn. | ||
+ | *'''Procedural Seed''' Presumeably any numerical value placed here will generate and save an asteroid seed. IE: You could change the seed number and then come back to the previous seed number and the asteroids would still be in their previous locations. | ||
+ | *'''Destructable Blocks''' Toggles whether or not blocks can be destroyed. | ||
+ | *'''Enable in game scripts''' Allows scripts loaded from in game computer terminals to work. | ||
+ | *'''View Distance''' Set the distance of how far each client can see/render objects. | ||
+ | *'''Flora Density''' Planets only setting?? | ||
+ | *'''Enable tool shake''' Toggles whether tools and objects attached to the tool shake when in use. Disable to reduce cpu load. | ||
+ | *'''Voxel Generator Version''' Currently, this only controls whether or not ICE will spawn on asteroids. Version 0 Will have no ice. Version 1 has the first iteration of ice. Version 2 has the current iteration of ice. | ||
+ | *'''Enable Oxygen''' Toggles whether or not oxygen can be used / is needed for players to survive. | ||
+ | *'''Enable 3rd person view''' Toggles whether or not players can switch to third person via keyboard bind. | ||
+ | *'''Enable encounters''' Toggles the random spawning of player made ships / points of interest that were officially imported to the game. (procedural option only?). | ||
+ | *'''Enable flora''' Planets only setting?? | ||
+ | *'''Enable Station Voxel Support''' Toggles whether stations built on asteroids snap to the asteroid grid. | ||
+ | *'''Enable Sun Rotation''' Toggles whether or not the sun rotates around the area of play. | ||
+ | *'''Disable respawn ships / carts''' Disable respawn ships. | ||
+ | *'''PhysicalIterations''' Set how often the server cpu checks for physics. (Collision). 4 is considered a moderate setting while 10 is very high. A popular server will want a low setting. | ||
+ | *'''Sun rotation interval''' How quickly the sun completes a rotation. Higher values will slow it down. | ||
+ | *'''Enable jetpack''' Enable / Disable player jetpacks. | ||
+ | *'''Spawn with tools''' Enable / Disable players spawning with hand tools. | ||
+ | *'''Enable voxel destruction''' Enable / Disable destructable asteroids. | ||
+ | *'''Enable drones''' Enable / Disable hostile NPC drones | ||
+ | ''(Warning: Values out of the range allowed by the game user interface are not tested and officially unsupported. They can seriously affect the game experience and performance)'' |
Revision as of 10:53, 1 March 2016
2. Игровые настройки
- Scenario может быть изменена, только при создании новой игры "New game"
- GameMode позволяет выбрать режим игры, "творческий" или "выживание".
- InventorySizeMultiplier позволяет определить размер инвентаря в игре. Для примера, при значении "1", размер инвентаря персонажа, будет 400 литров. При значении "3" - 1200 литров. Применяется ко всем контейнерам.
- AssemblerSpeedMultiplier Sets how fast the assembler works.
- AssemblerEfficiencyMultiplier Sets assembler efficiency. Items produced by the assembler will use ingots divided by this number.
- RefinerySpeedMultiplier Sets how fast the refineries convert ore to ingots.
- MaxPlayers Sets the maximum number of players, there seems to be no restriction here. Keep in mind that more players requires more server resources.
- MaxFloatingObjects Sets the maximum number of floating items in the game, it is recommended to set this to a lower number to keep lag to a minimum.
- EnviromentHostility Sets the environment setting, keep in mind that a hostile environment is hostile 24/7, even when players are not connected to the server.
- AutoHealing If yes, players will heal if they are not actively taking damage
- EnableCopyPaste Creative Setting only. Allows copy and paste function on the server
- WeaponsEnabled Allows weapons to shoot
- ShowPlayerNamesOnHud Shows player names if they are unobstructed regardless of distance between them.
- ThrusterDamage Toggles thruster effect damage on and off
- CargoShipsEnabled Toggles cargo ships.
- Enable spectator Allows spectator player slots.
- Remove trash The server will automatically remove debri based on size, movement, and player distance from the object.
- World size in Km Set the size of the world cube. a setting of 0 is considered 'infinite'.
- Respawn ship delete Ships used for player respawn will be automatically managed and deleted by the server.
- ResetOwnership Starting a server with this setting enabled will set all objects to no owner.
- Welder speed multiplier Higher values increase welding speed; Lower values decrease welding speed.
- Grinder speed multiplier Higher values increase grinding speed; Lower values decrease grinding speed.
- Realistic Sound Toggles realstic sound. Presumeably an immersion option where certain sounds are more muted, pronounced, or available within an interior or cockpit.
- Client can save Allows connected players to save the server map. It is recommended to leave this setting off unless trouble shooting.
- Hack speed Multiplier Higher values increase the speed of the "hacking" grinder mechanic. Lower values decrease hacking speed.
- Permanent death When enabled, players lose all ownership of objects upon death. The player can still respawn and start fresh.
- AutoSave in Minutes Set the frequency the server will save the map.
- Spawnship time multiplier Higher values increase the time that server side spawn ships become available upon death.
- Procedural Density Changing this affects how close together seeded asteroids spawn.
- Procedural Seed Presumeably any numerical value placed here will generate and save an asteroid seed. IE: You could change the seed number and then come back to the previous seed number and the asteroids would still be in their previous locations.
- Destructable Blocks Toggles whether or not blocks can be destroyed.
- Enable in game scripts Allows scripts loaded from in game computer terminals to work.
- View Distance Set the distance of how far each client can see/render objects.
- Flora Density Planets only setting??
- Enable tool shake Toggles whether tools and objects attached to the tool shake when in use. Disable to reduce cpu load.
- Voxel Generator Version Currently, this only controls whether or not ICE will spawn on asteroids. Version 0 Will have no ice. Version 1 has the first iteration of ice. Version 2 has the current iteration of ice.
- Enable Oxygen Toggles whether or not oxygen can be used / is needed for players to survive.
- Enable 3rd person view Toggles whether or not players can switch to third person via keyboard bind.
- Enable encounters Toggles the random spawning of player made ships / points of interest that were officially imported to the game. (procedural option only?).
- Enable flora Planets only setting??
- Enable Station Voxel Support Toggles whether stations built on asteroids snap to the asteroid grid.
- Enable Sun Rotation Toggles whether or not the sun rotates around the area of play.
- Disable respawn ships / carts Disable respawn ships.
- PhysicalIterations Set how often the server cpu checks for physics. (Collision). 4 is considered a moderate setting while 10 is very high. A popular server will want a low setting.
- Sun rotation interval How quickly the sun completes a rotation. Higher values will slow it down.
- Enable jetpack Enable / Disable player jetpacks.
- Spawn with tools Enable / Disable players spawning with hand tools.
- Enable voxel destruction Enable / Disable destructable asteroids.
- Enable drones Enable / Disable hostile NPC drones
(Warning: Values out of the range allowed by the game user interface are not tested and officially unsupported. They can seriously affect the game experience and performance)