Difference between revisions of "Update 01.033"

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m (Ketura moved page Update 01.033.006 to Update 01.033: fixing update version formatting)
(added summary, date, formatting, hotfixes)
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==Summary==
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05.June.2014
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Players are now able to permanently merge ships and stations of the same block size by using the merge block which is responsible for proper alignment. When a ship is merged with a station, ship becomes the station. Stations can be now converted to ships, but the blocks which are partially inside asteroids will get damaged or destroyed.
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Also, we have redesigned and upgraded our multi-player code. This results in a more stable multi-player with less lag. This is important especially for rotors, wheels and similar objects.
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===Features===
 
===Features===
* [[Merge Block|merge block]]
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* merge block
 
* conversion of station to ship
 
* conversion of station to ship
 
* news box in main menu
 
* news box in main menu
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* fixed issues with medical rooms not working  
 
* fixed issues with medical rooms not working  
  
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==Hotfix 01.033.007==
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* fixed white lines
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==Hotfix 01.033.010==
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06.June.2014
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* increased the allowed distance of spawn from 10 km to 50 km
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* fixed the merge block misalignment issues when merging long ships
 
[[Category:Game Update]]
 
[[Category:Game Update]]

Revision as of 19:57, 24 October 2014

Summary

05.June.2014


Players are now able to permanently merge ships and stations of the same block size by using the merge block which is responsible for proper alignment. When a ship is merged with a station, ship becomes the station. Stations can be now converted to ships, but the blocks which are partially inside asteroids will get damaged or destroyed.

Also, we have redesigned and upgraded our multi-player code. This results in a more stable multi-player with less lag. This is important especially for rotors, wheels and similar objects.

Features

  • merge block
  • conversion of station to ship
  • news box in main menu
  • colorable cockpit
  • added “number of servers” to join screen

Fixes

  • redesigned and upgraded multi-player code
  • fixed issues with character in cockpit
  • fixed group checking on server
  • fixed indestructible decoys on dedicated servers
  • fixed warheads staying after being destroyed on dedicated servers
  • fixed issue with small ship gatling guns not connecting to conveyor system
  • fixed loading screen time
  • fixed turret targeting lag
  • fixed material resources not being displayed
  • fixed angled glass bleeding through
  • fixed issue with asteroids being transparent from various angles
  • fixed issues with medical rooms not working

Hotfix 01.033.007

  • fixed white lines

Hotfix 01.033.010

06.June.2014


  • increased the allowed distance of spawn from 10 km to 50 km
  • fixed the merge block misalignment issues when merging long ships