Difference between revisions of "Update 01.045"
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− | + | ==Summary== | |
− | Camera block has been added | + | 28.Aug.2014 |
+ | ---- | ||
+ | [[Camera]] block has been added -now you can see what is happening on different locations. Camera rotation and controlling ships through cameras will be added in the coming weeks. Additional workshop tags for mods have been introduced to make the orientation on workshop easier. It is also possible to make better production building mods. Now you can specify what blueprints are available to production building. It's possible to make production chains and production building tiers. As an example there's a new block '[[Arc Furnace]]’, it is specialized building for [[Iron Ore|iron ore]] refinement. It refines faster than [[refinery]], it's more efficient and cheaper, but cannot refine anything other than [[Iron Ore|iron ore]]. In addition to these new changes, we have redesigned the easy start 2 map, and rebalanced the [[Cargo Ships|cargo ships]], adding new space engineers tech to them both. We have also made it possible to create a hostile identity in your world whilst in creative, this will allow people to make maps for others to play through, with the challenge of hostile ships and stations. Finally, render interpolation has been added as well that will make the game experience smoother. It is currently disabled by default since it is not completed 100%, but it can be turned on in video options. | ||
===Features=== | ===Features=== | ||
− | * Camera block | + | * [[Camera]] block |
* Workshop tags for mods | * Workshop tags for mods | ||
* better production building Modding | * better production building Modding | ||
− | * | + | * ‘[[Arc Furnace]]’ ([[refinery]]) |
− | * Easy start 2 redesign* Cargo ship redesigns | + | * Easy start 2 redesign |
+ | * [[Cargo Ships|Cargo ship]] redesigns | ||
* Add enemy identity | * Add enemy identity | ||
===Fixes=== | ===Fixes=== | ||
− | * improved rendering performance of solar panels | + | * improved rendering performance of [[Solar Panel|solar panels]] |
− | * improved rendering performance of refinery and assembler | + | * improved rendering performance of [[refinery]] and [[assembler]] |
− | * fixed hacked block getting shot by own turrets* fixed | + | * fixed [[Hacking|hacked]] block getting shot by own turrets |
+ | * fixed [[connector]]’s issue not being able to collect all items | ||
* fixed ship info screen labels | * fixed ship info screen labels | ||
− | * fixed issue that player cannot remove blocks from cockpit hot-bars 2, 3 and 4 | + | * fixed issue that player cannot remove blocks from [[cockpit]] [[Toolbar|hot-bars]] 2, 3 and 4 |
+ | |||
+ | ==Hotfix 01.045.013== | ||
+ | 29.Aug.2014 | ||
+ | ---- | ||
+ | * fixed crash in [[toolbar]] | ||
+ | * fixed crash in terminal screen | ||
+ | * fixed glass single side rendering issue | ||
+ | * fixed [[thruster]] glare rendering issue | ||
+ | * fixed [[assembler]] block not added when blueprints in queue were missing | ||
+ | * fixed '[[Arc Furnace|arc furnace]]' building progress models | ||
+ | * fixed blank [[assembler]] | ||
+ | * changed name of 'Blast furnace' to '[[Arc Furnace|Arc furnace]]' | ||
[[Category:Game Update]] | [[Category:Game Update]] |
Latest revision as of 22:20, 13 October 2015
Summary
28.Aug.2014
Camera block has been added -now you can see what is happening on different locations. Camera rotation and controlling ships through cameras will be added in the coming weeks. Additional workshop tags for mods have been introduced to make the orientation on workshop easier. It is also possible to make better production building mods. Now you can specify what blueprints are available to production building. It's possible to make production chains and production building tiers. As an example there's a new block 'Arc Furnace’, it is specialized building for iron ore refinement. It refines faster than refinery, it's more efficient and cheaper, but cannot refine anything other than iron ore. In addition to these new changes, we have redesigned the easy start 2 map, and rebalanced the cargo ships, adding new space engineers tech to them both. We have also made it possible to create a hostile identity in your world whilst in creative, this will allow people to make maps for others to play through, with the challenge of hostile ships and stations. Finally, render interpolation has been added as well that will make the game experience smoother. It is currently disabled by default since it is not completed 100%, but it can be turned on in video options.
Features
- Camera block
- Workshop tags for mods
- better production building Modding
- ‘Arc Furnace’ (refinery)
- Easy start 2 redesign
- Cargo ship redesigns
- Add enemy identity
Fixes
- improved rendering performance of solar panels
- improved rendering performance of refinery and assembler
- fixed hacked block getting shot by own turrets
- fixed connector’s issue not being able to collect all items
- fixed ship info screen labels
- fixed issue that player cannot remove blocks from cockpit hot-bars 2, 3 and 4
Hotfix 01.045.013
29.Aug.2014
- fixed crash in toolbar
- fixed crash in terminal screen
- fixed glass single side rendering issue
- fixed thruster glare rendering issue
- fixed assembler block not added when blueprints in queue were missing
- fixed 'arc furnace' building progress models
- fixed blank assembler
- changed name of 'Blast furnace' to 'Arc furnace'