Difference between revisions of "Update 01.002.014"

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This update was mostly about fixes== Features ==* added experimental support for much larger worlds, see http://forums.keenswh.com/post/experimental-support-for-much-larger-worlds-6585613?pid=1280033112* added community localization: Czech, Danish, Dutch, German, Icelandic, Polish and Spanish* increased maximum jet-pack speed from 3.4 m/s to 5.7 m/s (8 m/s diagonally)* minor performance optimization of thrust effects== Fixes ==* fixed highlight blinking* fixed asteroid physics after collisions* fixed leaving cockpit during crashes* fixed crash during deformation* fixed interior wall rotation* fixed blinking when many objects are rendered
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This update was mostly about fixes
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== Features ==
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* added experimental support for much larger worlds<ref>http://forums.keenswh.com/post/experimental-support-for-much-larger-worlds-6585613?pid=1280033112</ref>
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* added community localization: Czech, Danish, Dutch, German, Icelandic, Polish and Spanish
 +
* increased maximum jet-pack speed from 3.4 m/s to 5.7 m/s (8 m/s diagonally)
 +
* minor performance optimization of [[Thruster|thrust]] effects
 +
 
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== Fixes ==
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* fixed highlight blinking
 +
* fixed [[asteroid]] physics after collisions
 +
* fixed leaving [[cockpit]] during crashes
 +
* fixed crash during deformation
 +
* fixed interior wall rotation
 +
* fixed blinking when many objects are rendered
 +
 
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From [http://forums.keenswh.com/threads/change-log-01-002-014-20131023.6585610 here].
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== References ==
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<references/>
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[[Category:Game Update]]

Latest revision as of 02:29, 13 October 2015

This update was mostly about fixes

Features

  • added experimental support for much larger worlds[1]
  • added community localization: Czech, Danish, Dutch, German, Icelandic, Polish and Spanish
  • increased maximum jet-pack speed from 3.4 m/s to 5.7 m/s (8 m/s diagonally)
  • minor performance optimization of thrust effects

Fixes

  • fixed highlight blinking
  • fixed asteroid physics after collisions
  • fixed leaving cockpit during crashes
  • fixed crash during deformation
  • fixed interior wall rotation
  • fixed blinking when many objects are rendered

From here.

References

  1. http://forums.keenswh.com/post/experimental-support-for-much-larger-worlds-6585613?pid=1280033112