Difference between revisions of "Mod:Vanilla/Weapon/RifleGun"
From Space Engineers Wiki
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|TypeId = MyObjectBuilder_AutomaticRifle | |TypeId = MyObjectBuilder_AutomaticRifle | ||
|SubtypeId = RifleGun | |SubtypeId = RifleGun | ||
+ | |WeaponType = Rifle | ||
<!-- PhysicalItems.sbc --> | <!-- PhysicalItems.sbc --> | ||
|Icon = Automatic Rifle Icon.png | |Icon = Automatic Rifle Icon.png | ||
|Size = 0.8,0.24,0.08 | |Size = 0.8,0.24,0.08 | ||
|Mass = 3 | |Mass = 3 | ||
− | |Volume = 14 | + | |Volume = 20 L<!--14--> |
|MinimumOfferAmount = 1<!--10--> | |MinimumOfferAmount = 1<!--10--> | ||
|MaximumOfferAmount = 20 | |MaximumOfferAmount = 20 | ||
Line 22: | Line 23: | ||
<!-- Weapons.sbc --> | <!-- Weapons.sbc --> | ||
|RateOfFire = 450<!--600--> | |RateOfFire = 450<!--600--> | ||
− | | | + | |ShotsInBurst= 1 |
|DeviateShotAngle = 3<!--0.3--> | |DeviateShotAngle = 3<!--0.3--> | ||
+ | |DeviateShotAngleAiming= 0.15 | ||
+ | |ReleaseTimeAfterFire= 100 | ||
+ | |DamageMultiplier = 0.3<!--1.0 but 100%=0.3 --> | ||
|RangeMultiplier = 1<!--0.5--> | |RangeMultiplier = 1<!--0.5--> | ||
− | |AmmoMagazine = Mod:Vanilla/Ammo/ | + | |ReloadTime= 2400 |
+ | |RecoilResetTimeMilliseconds= 150 | ||
+ | |ShootDirectionUpdateTime= 120 | ||
+ | |EquipDuration= 0.5 | ||
+ | |AmmoMagazine = Mod:Vanilla/Ammo/AutomaticRifleGun_Mag_20rd | ||
+ | |AmmoMagazine1 = Mod:Vanilla/Ammo/NATO_5p56x45mm | ||
}}{{Game Object Data}} | }}{{Game Object Data}} | ||
[[Category:BlueprintClass EliteTools]] [[Category:BlueprintClass Tools]] | [[Category:BlueprintClass EliteTools]] [[Category:BlueprintClass Tools]] |
Latest revision as of 06:16, 18 July 2023
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Game Object Data - This page contains properties that represent an in-game object. It is not meant to be human-readable. This page was last updated on Tue, 18 Jul 2023 06:16:56 +0000. Is the data wrong or out of date?
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