Difference between revisions of "Template:CategorizeComponents"
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Vox Serico (talk | contribs) (Automatic Categories) |
Vox Serico (talk | contribs) m (Whitespace removal) |
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− | <includeonly>{{CategorizeComponents/ComponentNum|{{{1}}}|1}} | + | <includeonly>{{CategorizeComponents/ComponentNum|{{{1}}}|1}}{{CategorizeComponents/ComponentNum|{{{1}}}|2}}{{CategorizeComponents/ComponentNum|{{{1}}}|3}}{{CategorizeComponents/ComponentNum|{{{1}}}|4}}{{CategorizeComponents/ComponentNum|{{{1}}}|5}}{{CategorizeComponents/ComponentNum|{{{1}}}|6}}{{CategorizeComponents/ComponentNum|{{{1}}}|7}}{{CategorizeComponents/ComponentNum|{{{1}}}|8}}{{CategorizeComponents/ComponentNum|{{{1}}}|9}}</includeonly><noinclude> |
− | {{CategorizeComponents/ComponentNum|{{{1}}}|2}} | ||
− | {{CategorizeComponents/ComponentNum|{{{1}}}|3}} | ||
− | {{CategorizeComponents/ComponentNum|{{{1}}}|4}} | ||
− | {{CategorizeComponents/ComponentNum|{{{1}}}|5}} | ||
− | {{CategorizeComponents/ComponentNum|{{{1}}}|6}} | ||
− | {{CategorizeComponents/ComponentNum|{{{1}}}|7}} | ||
− | {{CategorizeComponents/ComponentNum|{{{1}}}|8}} | ||
− | {{CategorizeComponents/ComponentNum|{{{1}}}|9}}</includeonly><noinclude> | ||
This template automatically applies categories to a page by a game object's component properties. | This template automatically applies categories to a page by a game object's component properties. |
Latest revision as of 22:08, 18 May 2020
This template automatically applies categories to a page by a game object's component properties.
Example usage: {{CategorizeComponents|Mod:Vanilla/CubeBlock/LargeJumpDrive}}