Difference between revisions of "Template:Game Object Data"

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{{Under Construction}}
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{{#ifeq: {{lc:{{#show:{{FULLPAGENAME}}|?Public#-|default=}}}}|false|{{{!}} class="wikitable" style="text-align: center;"
Template for displaying raw CubeBlock data as defined in the ''CubeBlocks_*.sbc'' files.
+
! Warning
 +
{{!}}-
 +
{{!}}
 +
[[File:Emblem Important.png|50px|left|link=]] '''Disabled''' - This game object has [[Property:Public]] set to '''false'''
  
<onlyinclude><includeonly>[[Category:Stats/Blocks]]</includeonly>
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It is not normally available in the build menu.
{| class="wikitable"
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{{!}}}|{{#if: {{#show:{{FULLPAGENAME}}|?Public#-|default=}}||<includeonly>{{#set:Public=true}}</includeonly>}}}}
 +
{| class="wikitable" style="text-align: center;"
 +
! Attention
 
|-
 
|-
! Property !! Value !! Note
 
|-
 
| [[Property:TypeId|TypeId]]
 
| [[TypeId::{{{TypeId}}}]]
 
|-
 
| [[Property:SubtypeId|SubtypeId]]
 
| [[SubtypeId::{{{SubtypeId}}}]]
 
|-
 
| [[Property:Icon|Icon]]
 
| {{#set:Icon=File:{{{Icon|No Image Icon.png}}}}}[[File:{{{Icon|No Image Icon.png}}}]]
 
| Upload "&lt;BlockName&gt; Icon.png" if it is missing.
 
|-
 
| [[Property:CubeSize|CubeSize]]
 
| [[CubeSize::{{{CubeSize}}}]]
 
| Large or Small
 
|-
 
| [[Property:Size|Size]]
 
| [[Size::{{{Size}}}]]
 
| X,Y,Z {{{CubeSize}}} blocks
 
|-
 
| [[Property:Volume|''Volume'']]
 
| ''[[Volume::{{#expr:
 
{{#explode:{{{Size|0,0,0}}}|,|0}} *
 
{{#explode:{{{Size|0,0,0}}}|,|1}} *
 
{{#explode:{{{Size|0,0,0}}}|,|2}} *
 
{{#ifeq: {{{CubeSize|}}} | Large | 15.625 | 0.125}}
 
}}]]''
 
| m<sup>3</sup>, computed.
 
|-
 
| Components
 
 
|
 
|
{|
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[[File:System help.png|50px|link=]] '''Game Object Data''' - This page contains properties that represent an in-game object.
! ComponentN !! ComponentNAmount
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|-
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It is not meant to be human-readable.{{#if:{{#show:{{FULLPAGENAME}}|?Main article}}|<br/>Did you mean to visit {{#show:{{FULLPAGENAME}}|?Main article}}?}}
| [[Component1::{{{Component1}}}]] || [[Component1Amount::{{{Component1Amount}}}]]
+
 
|-
+
This page was last updated on {{#time:r|{{REVISIONTIMESTAMP}}}}.
| [[Component2::{{{Component2|}}}]] || [[Component2Amount::{{{Component2Amount|}}}]]
+
 
|-
+
Is the data wrong or out of date?<br/>
| [[Component3::{{{Component3|}}}]] || [[Component3Amount::{{{Component3Amount|}}}]]
+
[[Special:Browse/{{FULLPAGENAME}}|Browse Properties]] | [{{fullurl:{{FULLPAGENAME}}|action=edit}} Edit this page]<br/>
|-
+
The changes will propagate to all other pages that reference this data.
| [[Component4::{{{Component4|}}}]] || [[Component4Amount::{{{Component4Amount|}}}]]
+
 
|-
+
{| class="wikitable" style="margin-left:auto; margin-right:auto"
| [[Component5::{{{Component5|}}}]] || [[Component5Amount::{{{Component5Amount|}}}]]
+
|+ Help translate this object's name!
|-
+
! Language !! Translation
| [[Component6::{{{Component6|}}}]] || [[Component6Amount::{{{Component6Amount|}}}]]
 
|-
 
| [[Component7::{{{Component7|}}}]] || [[Component7Amount::{{{Component7Amount|}}}]]
 
|-
 
| [[Component8::{{{Component8|}}}]] || [[Component8Amount::{{{Component8Amount|}}}]]
 
|-
 
| [[Component9::{{{Component9|}}}]] || [[Component9Amount::{{{Component9Amount|}}}]]
 
|}
 
| Order is reversed in the source files
 
 
|-
 
|-
| [[Property:Mass|Mass]]
+
| English || {{#show:{{FULLPAGENAME}}|?Translation|default=[{{fullurl:{{FULLPAGENAME}}|action=edit}} (Add the ''Translation'' property to this page)]}}
| [[Mass::{{Calculate mass|alt|{{FULLPAGENAME}}}}]]
 
| kg, computed from components
 
 
|-
 
|-
| [[Property:Integrity|Integrity]]
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| Deutsch || {{#ifexist:{{FULLPAGENAME}}/de|{{#show:{{FULLPAGENAME}}/de|?Translation}}|[{{fullurl:{{FULLPAGENAME}}/de|action=edit}} (Write Translation)]}}
| [[Integrity::{{Calculate integrity|alt|{{FULLPAGENAME}}}}]]
 
| The block's maximum health, computed from components
 
 
|-
 
|-
| [[Property:CriticalComponent|CriticalComponent]]
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| Čeština || {{#ifexist:{{FULLPAGENAME}}/cs|{{#show:{{FULLPAGENAME}}/cs|?Translation}}|[{{fullurl:{{FULLPAGENAME}}/cs|action=edit}} (Write Translation)]}}
| [[CriticalComponent::{{{CriticalComponent}}}]]
 
| Listed as ''Subtype'', match with its index in ''Components''.<br> Block is not functional until this component is added.
 
 
|-
 
|-
| [[Property:ResourceSourceGroup|ResourceSourceGroup]]
+
| Español || {{#ifexist:{{FULLPAGENAME}}/es|{{#show:{{FULLPAGENAME}}/es|?Translation}}|[{{fullurl:{{FULLPAGENAME}}/es|action=edit}} (Write Translation)]}}
| [[ResourceSourceGroup::{{{ResourceSourceGroup|}}}]]
 
 
|-
 
|-
| [[Property:ResourceSinkGroup|ResourceSinkGroup]]
+
| Ру́сские || {{#ifexist:{{FULLPAGENAME}}/ru|{{#show:{{FULLPAGENAME}}/ru|?Translation}}|[{{fullurl:{{FULLPAGENAME}}/ru|action=edit}} (Write Translation)]}}
| [[ResourceSinkGroup::{{{ResourceSinkGroup|}}}]]
 
| Determines priority when there's insufficient power.
 
 
|-
 
|-
| [[Property:OperationalPowerConsumption|OperationalPowerConsumption]]
+
| Nederlands || {{#ifexist:{{FULLPAGENAME}}/nl|{{#show:{{FULLPAGENAME}}/nl|?Translation}}|[{{fullurl:{{FULLPAGENAME}}/nl|action=edit}} (Write Translation)]}}
| [[OperationalPowerConsumption::{{{OperationalPowerConsumption|}}}]]
 
| MW
 
 
|-
 
|-
| [[Property:StandbyPowerConsumption|StandbyPowerConsumption]]
+
| Polski || {{#ifexist:{{FULLPAGENAME}}/pl|{{#show:{{FULLPAGENAME}}/pl|?Translation}}|[{{fullurl:{{FULLPAGENAME}}/pl|action=edit}} (Write Translation)]}}
| [[StandbyPowerConsumption::{{{StandbyPowerConsumption|}}}]]
 
| MW
 
 
|-
 
|-
| [[Property:Capacity|Capacity]]
+
| Français || {{#ifexist:{{FULLPAGENAME}}/fr|{{#show:{{FULLPAGENAME}}/fr|?Translation}}|[{{fullurl:{{FULLPAGENAME}}/fr|action=edit}} (Write Translation)]}}
| [[Capacity::{{{Capacity|}}}]]
 
|
 
 
|-
 
|-
| [[Property:InventoryMaxVolume|InventoryMaxVolume]]
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| 中文 || {{#ifexist:{{FULLPAGENAME}}/zh|{{#show:{{FULLPAGENAME}}/zh|?Translation}}|[{{fullurl:{{FULLPAGENAME}}/zh|action=edit}} (Write Translation)]}}
| [[InventoryMaxVolume::{{{InventoryMaxVolume|}}}]]
 
| m<sup>3</sup>, overrides ''InventorySize''
 
 
|-
 
|-
| [[Property:InventorySize|InventorySize]]
+
| Português Brasileiro || {{#ifexist:{{FULLPAGENAME}}/pt-br|{{#show:{{FULLPAGENAME}}/pt-br|?Translation}}|[{{fullurl:{{FULLPAGENAME}}/pt-br|action=edit}} (Write Translation)]}}
| [[InventorySize::{{{InventorySize|}}}]]
+
|}
| Meters, determines inventory volume
+
|}
|-
+
<includeonly>[[Category:Game Object Data]]</includeonly>
| [[Property:InventoryVolume|''InventoryVolume'']]
+
<noinclude>[[Category:Templates]]</noinclude>
| ''[[InventoryVolume::{{#if: {{{InventoryMaxVolume|}}} | {{{InventoryMaxVolume}}} | {{#expr:
 
{{#explode:{{{InventorySize|0,0,0}}}|,|0}} *
 
{{#explode:{{{InventorySize|0,0,0}}}|,|1}} *
 
{{#explode:{{{InventorySize|0,0,0}}}|,|2}}
 
}}}}]]''
 
| m<sup>3</sup>, computed. Inventory volume at realistic (x1) setting.
 
|-
 
| [[Property:StoredGasId|StoredGasId]]
 
| [[StoredGasId::{{{StoredGasId|}}}]]
 
| Hydrogen or Oxygen
 
|-
 
| [[Property:BlueprintClasses|BlueprintClasses]]
 
| [[BlueprintClasses::{{{BlueprintClasses|}}}]]
 
| Limits inventory items to these types.
 
|-
 
| [[Property:BuildTimeSeconds|BuildTimeSeconds]]
 
| [[BuildTimeSeconds::{{{BuildTimeSeconds|}}}]]
 
|-
 
| [[Property:PCU|PCU]]
 
| [[PCU::{{{PCU|}}}]]
 
| PCU Cost
 
|}</onlyinclude>
 

Latest revision as of 23:49, 31 October 2020

Attention

System help.png Game Object Data - This page contains properties that represent an in-game object.

It is not meant to be human-readable.

This page was last updated on Sat, 31 Oct 2020 23:49:04 +0000.

Is the data wrong or out of date?
Browse Properties | Edit this page
The changes will propagate to all other pages that reference this data.

Help translate this object's name!
Language Translation
English (Add the Translation property to this page)
Deutsch (Write Translation)
Čeština (Write Translation)
Español (Write Translation)
Ру́сские (Write Translation)
Nederlands (Write Translation)
Polski (Write Translation)
Français (Write Translation)
中文 (Write Translation)
Português Brasileiro (Write Translation)