Difference between revisions of "Suspension parameters"
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− | + | {{:Suspension parameters}} | |
− | + | <small>[[Suspension parameters|edit table]]</small> | |
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|'''Friction'''||How much friction the wheel will produce in %.<br>Too much friction can cause the vehicle to flip over in corners,<br>while low friction can cause slipping.<br>The latter is usually the safer behavior. | |'''Friction'''||How much friction the wheel will produce in %.<br>Too much friction can cause the vehicle to flip over in corners,<br>while low friction can cause slipping.<br>The latter is usually the safer behavior. | ||
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− | |'''Damping'''||The | + | |'''Damping'''||The damper component that will absorb an impact.<br>Set it low (stiff) for even surfaces and high (soft) for bumpy ground. |
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− | |'''Strength'''||The 'spring' component of a damper that will reset the damper after an impact.<br>Set it high | + | |'''Strength'''||The 'spring' component of a damper that will reset the damper after an impact.<br>Set it high for even surfaces to quickly regain stability<br>and low for bumpy ground to allow the wheels to keep ground contact<br>and to reduce the risk of launching the vehicle into the air. |
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− | |'''Height Offset'''||Controls the | + | |'''Height Offset'''||Controls the ground clearance by setting the center point the spring will try to hold.<br>A negative value will result in more ground clearance.<br>Make sure not to set it to the limits to keep some space for suspension travel in both directions. |
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− | |'''Suspension Travel'''||How much the wheel can move upwards to absorb | + | |'''Suspension Travel'''||How much the wheel can move upwards and downwards to absorb impacts and keep ground contact.<br>This will <u>not</u> work properly if the height offset is set to its negative or positive limit! |
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Latest revision as of 14:45, 31 January 2016
Steering Angle | How far the wheel can steer in ° degrees. |
Steering Speed | How fast the wheel steers. |
Steer Return Speed | How fast the wheel moves back to neutral position after steering. |
Power | How much force in % percent the wheel will have for propelling the vehicle. |
Friction | How much friction the wheel will produce in %. Too much friction can cause the vehicle to flip over in corners, while low friction can cause slipping. The latter is usually the safer behavior. |
Damping | The damper component that will absorb an impact. Set it low (stiff) for even surfaces and high (soft) for bumpy ground. |
Strength | The 'spring' component of a damper that will reset the damper after an impact. Set it high for even surfaces to quickly regain stability and low for bumpy ground to allow the wheels to keep ground contact and to reduce the risk of launching the vehicle into the air. |
Height Offset | Controls the ground clearance by setting the center point the spring will try to hold. A negative value will result in more ground clearance. Make sure not to set it to the limits to keep some space for suspension travel in both directions. |
Suspension Travel | How much the wheel can move upwards and downwards to absorb impacts and keep ground contact. This will not work properly if the height offset is set to its negative or positive limit! |