Difference between revisions of "Meteor Storms"
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(All information gained from observing whilst being caught in them.) |
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; Armageddon : Meteors never stop. Meteors are on fire. Meteors will cause major damage. Good luck. | ; Armageddon : Meteors never stop. Meteors are on fire. Meteors will cause major damage. Good luck. | ||
− | Meteors appear to come in two sizes; a larger one, which is clearly visible from a distance and can tear through 4x4 chunks of large light armour, and a smaller one, which is only visible when relatively close and | + | Meteors appear to come in two sizes; a larger one, which is clearly visible from a distance and can tear through 4x4 chunks of large light armour, and a smaller one, which is only visible when relatively close and can tear through a maximum of 1 block of light armour. |
Revision as of 14:40, 16 May 2014
Meteor storms are a randomly occurring event, during which a number of meteorites will spawn and be launched towards the world from the direction of the sun. Their severity can be altered in the World Settings, and the options are as follows:-
- Safe
- No meteor storms.
- Normal
- Meteor storms will occur rarely, more as a nuisance than a real threat.
- Cataclysm
- Meteor storms occur regularly and cause significant damage.
- Armageddon
- Meteors never stop. Meteors are on fire. Meteors will cause major damage. Good luck.
Meteors appear to come in two sizes; a larger one, which is clearly visible from a distance and can tear through 4x4 chunks of large light armour, and a smaller one, which is only visible when relatively close and can tear through a maximum of 1 block of light armour.