Difference between revisions of "Planned Features"
From Space Engineers Wiki
Squatfomite (talk | contribs) |
(Reversing the messed up edit by the previous editor. Will continue for all known pages.) |
||
Line 1: | Line 1: | ||
− | + | A number of features were announced for the upcoming Steam Early Access alpha. Here are the features still in development: | |
− | + | ||
− | + | * Multi-player | |
− | + | * Sound effects (Only one soundtrack now) | |
− | + | * Death and re-spawn | |
− | + | * Character animations - enhanced version with more accurate first-person astronaut mode | |
− | + | * Finishing 3D models, currently with no textures and no optimizations | |
− | + | * Door, conveyor, antenna/radar, ore detector, landing gear, explosive cube, medical room – not operational yet | |
− | + | * Help / tutorial system – including on-screen hints. | |
− | + | * Deformations of non-armor blocks | |
− | + | * Gravity currently affects astronauts only (undecided yet whether gravity should be enabled on all objects) | |
− | + | * Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate) | |
− | < | + | * Joystick and Xbox controller support |
+ | * Survival(Manual) mode (start with the bare minimum resources, harvest and build to survive) | ||
+ | * Modding 3D models (Ready) | ||
+ | |||
+ | == TEMPORARY DISABLED == | ||
+ | |||
+ | * Building in manual mode - use welder to assemble blocks from components; use grinder to disassemble and reuse components | ||
+ | * Drilling / harvesting | ||
+ | * Refinery - process harvested ore to ingots | ||
+ | * Assembler - manufacture components from ingots | ||
+ | * Inventory and object manipulation | ||
+ | * Weapons – automatic rifle, turrets, small ship weapons | ||
+ | |||
+ | |||
+ | |||
+ | ---- | ||
+ | |||
+ | <comments /> |
Revision as of 01:22, 3 November 2013
A number of features were announced for the upcoming Steam Early Access alpha. Here are the features still in development:
- Multi-player
- Sound effects (Only one soundtrack now)
- Death and re-spawn
- Character animations - enhanced version with more accurate first-person astronaut mode
- Finishing 3D models, currently with no textures and no optimizations
- Door, conveyor, antenna/radar, ore detector, landing gear, explosive cube, medical room – not operational yet
- Help / tutorial system – including on-screen hints.
- Deformations of non-armor blocks
- Gravity currently affects astronauts only (undecided yet whether gravity should be enabled on all objects)
- Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate)
- Joystick and Xbox controller support
- Survival(Manual) mode (start with the bare minimum resources, harvest and build to survive)
- Modding 3D models (Ready)
TEMPORARY DISABLED
- Building in manual mode - use welder to assemble blocks from components; use grinder to disassemble and reuse components
- Drilling / harvesting
- Refinery - process harvested ore to ingots
- Assembler - manufacture components from ingots
- Inventory and object manipulation
- Weapons – automatic rifle, turrets, small ship weapons
<comments />