Difference between revisions of "Voxel/zh"
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+ | [[Category:游戏机制]] | ||
[[File:Asteroid_Asteroid01.jpg|right|600px]] | [[File:Asteroid_Asteroid01.jpg|right|600px]] | ||
[[File:VoxelMats.jpg|right|600px]] | [[File:VoxelMats.jpg|right|600px]] | ||
− | + | ==说明== | |
− | + | :'''体素'''(Voxel:Volume pixel):是用来表达立体造物的最小单位,概念上衍生自 “像素”。 | |
− | + | :游戏中用来堆建'''[[planet|星体]]'''以及'''[[ores|矿物]]'''原料的'''[[objects{{lang}}#实物|实物]]'''等模型的基础模型单位。 | |
− | [[ |