Difference between revisions of "Mod:Vanilla/CubeBlock/ConnectorSmall"
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Vox Serico (talk | contribs) m (icon) |
Vox Serico (talk | contribs) m (The inventory volume is based on the block's dimensions, but scaled down to 80%.) |
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{{#set:Translation = Ejector | {{#set:Translation = Ejector | ||
− | |Main article = | + | |Main article = Ejector |
<!-- CubeBlocks_Logistics.sbc --> | <!-- CubeBlocks_Logistics.sbc --> | ||
|TypeId = ShipConnector | |TypeId = ShipConnector | ||
Line 23: | Line 23: | ||
|Integrity = {{Calculate integrity}} | |Integrity = {{Calculate integrity}} | ||
|Volume = {{Calculate Volume}} | |Volume = {{Calculate Volume}} | ||
− | |InventoryVolume = {{Calculate InventoryVolume}} | + | |InventoryVolume = {{#expr: {{Calculate InventoryVolume}} * 0.8^3}} |
|BuildTimeSeconds = 10 | |BuildTimeSeconds = 10 | ||
|PCU = 125 | |PCU = 125 | ||
|IsAirTight = No | |IsAirTight = No | ||
+ | |RequiredPowerInput = 0.00001MW<!-- from Sandbox.Game.Entities.Cube.MyShipConnector Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid)--> | ||
}} | }} | ||
{{Game Object Data}} | {{Game Object Data}} |
Latest revision as of 03:55, 17 April 2021
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Game Object Data - This page contains properties that represent an in-game object. It is not meant to be human-readable. This page was last updated on Sat, 17 Apr 2021 03:55:46 +0000. Is the data wrong or out of date?
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