Difference between revisions of "Planned Features"
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− | A number of features were announced for the upcoming Steam Early Access alpha. Here are the features still in development: | + | A number of features were announced for the upcoming Steam Early Access alpha. Here are the features '''still in development''': |
− | |||
* Sound effects (Only one soundtrack now) | * Sound effects (Only one soundtrack now) | ||
− | * | + | * More weapons (Teased off a Hand Gun) |
* Character animations - enhanced version with more accurate first-person astronaut mode | * Character animations - enhanced version with more accurate first-person astronaut mode | ||
− | * Finishing 3D models, | + | * Finishing 3D models, with optimizations and more DX11 art |
− | + | * Deformations of non-armor blocks and construction states | |
− | |||
− | * Deformations of non-armor blocks | ||
− | |||
* Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate) | * Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate) | ||
− | * | + | * Better background <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmggc</ref> |
− | |||
− | |||
− | == | + | == UPCOMING FEATURES (TEMPORARILY DISABLED) == |
− | * | + | * Object Manipulation |
− | |||
− | |||
− | |||
− | |||
− | |||
+ | == OTHERS FEATURES NOT CONFIRMED(subject to change) == | ||
+ | Those features are not yet confirmed by the dev but have being/will be talked about. | ||
− | - | + | * Improving asteroids generation.<ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmbxb</ref> |
+ | * Construction drone <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgclrup</ref> | ||
+ | * Hazardous environments and events <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn2ga</ref> | ||
+ | * Concrete Blocks <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnmn5</ref> | ||
+ | * Mac OSX/Linux Port <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcm381</ref> <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlav</ref> | ||
+ | * Mass determined by level of completion of blocks <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlfq</ref> | ||
+ | * Small and large ship cross-block <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmzod</ref> | ||
+ | * More goals to achieve <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn7ob</ref> | ||
+ | * Food growing and consumation, more survival mechanics | ||
+ | * Tidal locked moving planets. | ||
+ | * Compound blocks. | ||
− | < | + | == References == |
+ | <references /> |
Latest revision as of 17:46, 31 January 2017
A number of features were announced for the upcoming Steam Early Access alpha. Here are the features still in development:
- Sound effects (Only one soundtrack now)
- More weapons (Teased off a Hand Gun)
- Character animations - enhanced version with more accurate first-person astronaut mode
- Finishing 3D models, with optimizations and more DX11 art
- Deformations of non-armor blocks and construction states
- Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate)
- Better background [1]
UPCOMING FEATURES (TEMPORARILY DISABLED)
- Object Manipulation
OTHERS FEATURES NOT CONFIRMED(subject to change)
Those features are not yet confirmed by the dev but have being/will be talked about.
- Improving asteroids generation.[2]
- Construction drone [3]
- Hazardous environments and events [4]
- Concrete Blocks [5]
- Mac OSX/Linux Port [6] [7]
- Mass determined by level of completion of blocks [8]
- Small and large ship cross-block [9]
- More goals to achieve [10]
- Food growing and consumation, more survival mechanics
- Tidal locked moving planets.
- Compound blocks.
References
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmggc
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmbxb
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgclrup
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn2ga
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnmn5
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcm381
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlav
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlfq
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmzod
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn7ob