Difference between revisions of "Planned Features"

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A number of features were announced for the upcoming Steam Early Access alpha. Here are the features still in development:
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A number of features were announced for the upcoming Steam Early Access alpha. Here are the features '''still in development''':
  
* Multi-player
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* Sound effects (Only one soundtrack now)
* Sound effects
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* More weapons (Teased off a Hand Gun)
* Death and re-spawn
 
 
* Character animations - enhanced version with more accurate first-person astronaut mode
 
* Character animations - enhanced version with more accurate first-person astronaut mode
* Finishing 3D models, currently with no textures and no optimizations
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* Finishing 3D models, with optimizations and more DX11 art
* Door, conveyor, antenna/radar, ore detector, landing gear, explosive cube, medical room – not operational yet
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* Deformations of non-armor blocks and construction states
* Help / tutorial system – including on-screen hints.
 
* Deformations of non-armor blocks
 
* Gravity currently affects astronauts only (undecided yet whether gravity should be enabled on all objects)
 
 
* Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate)
 
* Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate)
* Joystick and Xbox controller support
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* Better background <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmggc</ref>
* Survival mode (start with the bare minimum resources, harvest and build to survive)
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* Modding 3D models
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== UPCOMING FEATURES (TEMPORARILY DISABLED) ==
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* Object Manipulation
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== OTHERS FEATURES NOT CONFIRMED(subject to change) ==
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Those features are not yet confirmed by the dev but have being/will be talked about.
 +
 
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* Improving asteroids generation.<ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmbxb</ref>
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* Construction drone <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgclrup</ref>
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* Hazardous environments and events <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn2ga</ref>
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* Concrete Blocks <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnmn5</ref>
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* Mac OSX/Linux Port <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcm381</ref> <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlav</ref>
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* Mass determined by level of completion of blocks <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlfq</ref>
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* Small and large ship cross-block <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmzod</ref>
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* More goals to achieve <ref>http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn7ob</ref>
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* Food growing and consumation, more survival mechanics
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* Tidal locked moving planets.
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* Compound blocks.
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== References ==
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<references />

Latest revision as of 17:46, 31 January 2017

A number of features were announced for the upcoming Steam Early Access alpha. Here are the features still in development:

  • Sound effects (Only one soundtrack now)
  • More weapons (Teased off a Hand Gun)
  • Character animations - enhanced version with more accurate first-person astronaut mode
  • Finishing 3D models, with optimizations and more DX11 art
  • Deformations of non-armor blocks and construction states
  • Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate)
  • Better background [1]

UPCOMING FEATURES (TEMPORARILY DISABLED)

  • Object Manipulation

OTHERS FEATURES NOT CONFIRMED(subject to change)

Those features are not yet confirmed by the dev but have being/will be talked about.

  • Improving asteroids generation.[2]
  • Construction drone [3]
  • Hazardous environments and events [4]
  • Concrete Blocks [5]
  • Mac OSX/Linux Port [6] [7]
  • Mass determined by level of completion of blocks [8]
  • Small and large ship cross-block [9]
  • More goals to achieve [10]
  • Food growing and consumation, more survival mechanics
  • Tidal locked moving planets.
  • Compound blocks.

References

  1. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmggc
  2. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmbxb
  3. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgclrup
  4. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn2ga
  5. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnmn5
  6. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcm381
  7. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlav
  8. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlfq
  9. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmzod
  10. http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn7ob