Difference between revisions of "Planned Features"
From Space Engineers Wiki
m (Added compound blocks to unconfirmed additions) |
m (Textures have been added to blocks) |
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* More weapons (Teased off a Hand Gun) | * More weapons (Teased off a Hand Gun) | ||
* Character animations - enhanced version with more accurate first-person astronaut mode | * Character animations - enhanced version with more accurate first-person astronaut mode | ||
− | * Finishing 3D models, | + | * Finishing 3D models, with optimizations and more DX11 art |
* Deformations of non-armor blocks | * Deformations of non-armor blocks | ||
* Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate) | * Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate) |
Revision as of 17:42, 31 January 2017
A number of features were announced for the upcoming Steam Early Access alpha. Here are the features still in development:
- Sound effects (Only one soundtrack now)
- More weapons (Teased off a Hand Gun)
- Character animations - enhanced version with more accurate first-person astronaut mode
- Finishing 3D models, with optimizations and more DX11 art
- Deformations of non-armor blocks
- Asteroids and space stations are currently immovable (we haven’t decided yet whether they should move and rotate)
- Better background [1]
UPCOMING FEATURES (TEMPORARILY DISABLED)
- Object Manipulation
OTHERS FEATURES NOT CONFIRMED(subject to change)
Those features are not yet confirmed by the dev but have being/will be talked about.
- Improving asteroids generation.[2]
- Construction drone [3]
- Hazardous environments and events [4]
- Concrete Blocks [5]
- Mac OSX/Linux Port [6] [7]
- Mass determined by level of completion of blocks [8]
- Small and large ship cross-block [9]
- More goals to achieve [10]
- Food growing and consumation, more survival mechanics
- Tidal locked moving planets.
- Compound blocks.
References
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmggc
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmbxb
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgclrup
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn2ga
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnmn5
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcm381
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlav
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcnlfq
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcmzod
- ↑ http://www.reddit.com/r/IAmA/comments/21fsj9/we_are_the_developers_of_space_engineers_ask_us/cgcn7ob