Difference between revisions of "Update 01.007.005"
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m (DVoo moved page Update - Update 01.007.005 to Update 01.007.005: doubling) |
OmniSomniac (talk | contribs) m (Added some links - page was a dead end.) |
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=== Features === | === Features === | ||
− | * Beacon block | + | * [[Beacon]] block |
* Copy, paste, delete (CTRL+C, CTRL+V, CTRL+X) | * Copy, paste, delete (CTRL+C, CTRL+V, CTRL+X) | ||
− | * Updated drill texture | + | * Updated [[drill]] texture |
* Updated help screen | * Updated help screen | ||
* Error message added when whole world cannot be loaded due to memory | * Error message added when whole world cannot be loaded due to memory | ||
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* Fixed black screen (now a dialog is shown when graphics card is under min requirements) | * Fixed black screen (now a dialog is shown when graphics card is under min requirements) | ||
− | * Fixed performance issues when building large number of blocks | + | * Fixed performance issues when building large number of [[blocks]] |
* Fixed crash during loading Particle Library on some configurations | * Fixed crash during loading Particle Library on some configurations | ||
* Fixed camera issues when standing close to wall | * Fixed camera issues when standing close to wall | ||
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* Fixed workshop names (there were problems with non-ANSI characters, now using UTF-8) | * Fixed workshop names (there were problems with non-ANSI characters, now using UTF-8) | ||
− | [[Category:Update]] | + | [[Category:Game Update]] |
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Latest revision as of 02:50, 13 October 2015
Features
- Beacon block
- Copy, paste, delete (CTRL+C, CTRL+V, CTRL+X)
- Updated drill texture
- Updated help screen
- Error message added when whole world cannot be loaded due to memory
Fixes
- Fixed black screen (now a dialog is shown when graphics card is under min requirements)
- Fixed performance issues when building large number of blocks
- Fixed crash during loading Particle Library on some configurations
- Fixed camera issues when standing close to wall
- Fixed wrong character speed in HUD
- Fixed workshop names (there were problems with non-ANSI characters, now using UTF-8)