Difference between revisions of "Talk:In-game coding/ru"
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Is it possible to have this translated to english too? [[User:Rhine|Rhine]] ([[User talk:Rhine|talk]]) 18:36, 2 January 2015 (UTC) | Is it possible to have this translated to english too? [[User:Rhine|Rhine]] ([[User talk:Rhine|talk]]) 18:36, 2 January 2015 (UTC) | ||
+ | :I'm working on this; it will likely not be a 1:1 translation and will branch pretty quickly. Also, I'm not sure "in-game coding" is the best term in English, as the devs previously referred to this as "Scripting", though that may have been rethought during the launch of the update. It'll do for now, though. [[User:Ketura|Ketura]] ([[User talk:Ketura|talk]]) 18:50, 4 January 2015 (UTC) | ||
+ | ::Ahh, this appears to be a copy-paste from http://steamcommunity.com/sharedfiles/filedetails/?id=360966557 , so that simplifies things drastically.[[User:Ketura|Ketura]] ([[User talk:Ketura|talk]]) 19:11, 4 January 2015 (UTC) |
Latest revision as of 19:11, 4 January 2015
Is it possible to have this translated to english too? Rhine (talk) 18:36, 2 January 2015 (UTC)
- I'm working on this; it will likely not be a 1:1 translation and will branch pretty quickly. Also, I'm not sure "in-game coding" is the best term in English, as the devs previously referred to this as "Scripting", though that may have been rethought during the launch of the update. It'll do for now, though. Ketura (talk) 18:50, 4 January 2015 (UTC)
- Ahh, this appears to be a copy-paste from http://steamcommunity.com/sharedfiles/filedetails/?id=360966557 , so that simplifies things drastically.Ketura (talk) 19:11, 4 January 2015 (UTC)