Assembler

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Revision as of 06:05, 15 January 2015 by Lexmechanic (talk | contribs) (mostly a c/p job from the arc furnace.)
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Assembler Icon.png
Large Ship Icon.png
Large Ship / Station
Assembler
 
Components
Required

 

 
 
8
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
80
 
Active power consumption (MW):
0.56
 
Idle Power Consumption (MW):
0.001
 
Dimensions (W x H x D):
1 x 1 x 2
Assembler

The Assembler is one of the most important blocks in Space Engineers. Alongside the Refinery and the Medical Room (and, arguably, a Reactor to power them), it is one of the essential parts of a successful Survival Mode game.

Function

The Assembler's function is to create Components, using refined ingots. It can also be switched to a disassemble mode, where it will destroy components to reclaim the ingots used.

Control Interface Menu
Options Comments
Toggle block Turns the device on, or off.
Name You can enter in your own custom name in the text box
Show on HUD If there is an Antenna attached to the same grid, this device will display its position on the players HUD
Use Conveyor System If "on" allows the assembler to automatically draw items from other inventories connected to it

Placement

Large ship / Station
Outline Comments
Block Size: 2
Orientation affects function? No
Has limited range? No
Can be placed on all sides? Yes
Has large conveyor port? Yes One is located on each of the smaller faces. Two more are located on a pair of the larger faces, on opposite sides from one another.
Has small conveyor port? No

Usage

Before telling the assembler to make anything, you first need to ensure that the required materials are available. The items required can be supplied to the assembler in two main ways; you can either place them into it manually, or you can connect it to another block which contains the required materials (a refinery, for example) using the Conveyor system and it will automatically pull through the materials as required. Giving instructions to the assembler is done via the "Production" tab of the Control Panel. When in the Production view, there are 6 main areas to look at: the assembler select, component selection, cost display, mode buttons, build queue and component inventory.

Assembler Menu

Assembler Select

This is the drop-down box in the very top-left of the Production panel. This box lists all of the assemblers attached to the ship/station you are interacting with; if the ship/station has multiple assemblers, this is where you would switch between them to give each of them different orders.
Assembler03.jpg

Blueprint Select

This is the area below the assembler select, where you will see icons for various components that can be built. There are also 4 buttons at the top of this area, which switch between showing large ship blocks, small ship blocks, tools and components, respectively. If you click one of the components or tools, they will be added to the build queue. If you click one of the ship blocks, the components required to build that block will be added to the build queue.
Assembler04.jpg

Store Materials

This is the large area in the centre of the panel, otherwise known as where the cost of materials is displayed. This will show the amount of ingots required for the current build queue, or for 1 of anything you mouse over. If there are not enough ingots in the assembler, the number will appear in red.

Note
  • The assembler only counts items that are currently in the assembler inventory; if you have the assembler connected to another block with conveyors, it will not count any materials outside of its own inventory. Items that show in red are materials required that are not in the assembler itself, but if connected to a conveyor network, it will pull the required amount once production begins.
Assembler06.jpg

Assembler Modes

Assembler07.jpg

Assembling

Selecting this option allows for the creation of components and tools

Disassembling

When selected, it will disassemble components that are inside its inventory back to the ingots that were used to make it (Example: Steel plate = 22 iron ingots).

Note
  • In disassemble mode, the component selection menu will be disabled.

Production Queue

This is the area just below the mode buttons. In this area, the items that the assembler has been ordered to (dis)assemble will be shown. They are processed from left-to-right, top-to-bottom. There is also another button on the top-right of this area; this button toggles repeat mode. When in repeat mode, 2 looping arrows appear in this button to show that it is turned on, and the assembler will do one of two things:

  1. If in assemble mode, it will repeat the current build queue, looping back to the start upon completing it.
  2. If in disassemble mode, it will automatically disassemble any and all components placed in its inventory.
Assembler08.jpg

Component Inventory

This will display any components that are in the assembler's inventory. If it is in disassemble mode, you can click on the items here to add them to the build queue to be disassembled. As the Assembler gains more items, the inventory will increse no matter how much ingots/ other itmes you have in it, similar the the player inventory.

Assembler Menu