Difference between revisions of "Update 1.187.2"

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<noinclude>{{Title}}[[title::More Improvements]]{{Title|end}}</noinclude>
 
<noinclude>{{Title}}[[title::More Improvements]]{{Title|end}}</noinclude>
 
{{Minor|x17px|vert=text-bottom}}{{em}}[[release date::23 August 2018]]{{em}}{{Forum|[[ForumPost::7401833]]}}
 
{{Minor|x17px|vert=text-bottom}}{{em}}[[release date::23 August 2018]]{{em}}{{Forum|[[ForumPost::7401833]]}}
 +
 +
==Summary==
 +
Hello, Engineers!
 +
We are releasing another update to make our multiplayer code even more efficient and fine-tune issues that have been reported to us by the community. Thanks for reporting them - it really helps us locate and fix everything.
 +
 +
If you want to help, please visit our new support page and make a report: https://support.keenswh.com/
 +
 +
==Fixes for issuess==
 +
*[Player Report] Europa is not editable by voxel hand
 +
*[UseResponse] Assembler's cooperative check-box doesn't work
 +
*[UseResponse] Broken control for grids traveling over 200 m/s
 +
*[UseResponse] Cars speed artificially capped at 52.5 m/s
 +
*[UseResponse] Crash when activating timer block for specific BP
 +
*[UseResponse] F1 screen link update
 +
*[UseResponse] Graphic settings forced to medium
 +
*[UseResponse] Invisible players on DS when using cockpit or cryo and restarting server
 +
*[UseResponse] Limited random range for projectiles, so they hit close to maximum range
 +
*[UseResponse] MotD substitutions missing
 +
*[UseResponse] Ore GPS markers stay on screen on DS
 +
*[UseResponse] Part of the Light Armor Inv. Corner 2x1x1 TIP is walkthrough
 +
*[UseResponse] Remote API – wrong name for resource
 +
*[UseResponse] SDK bin64_profile does not have profiling or dev menu
 +
*[UseResponse] Welding/Grinding interrupted during DS saving
 +
*[UseResponse] Wheels cannot be placed if you have fenders around it
 +
*32bit version of VRageEditor not built in ModSDK
 +
*Add detection of .net framework to DS and DSGUI, fail gracefully
 +
*Admin feature – AI not targeting
 +
*Change character orientation with ship rotation change
 +
*Character falling in a loop on client but standing on server
 +
*Character parenting to surface of specific objects can lead to rubber-banding
 +
*Crash at Sandbox.Game.Entities.Cube.MyGridClipboard.UpdatePreviewBBo
 +
*Ctrl + Del combination deletes without asking
 +
*Default language only official
 +
*Desynchronisation issue with Big grid parenting
 +
*DS Mod Dependencies disable feature
 +
*Enable admin to assign ownership to offline players
 +
*Game almost freeze when throwing red ship to planet ground
 +
*Hovering ship in planet's gravity is being tilted by subgrids
 +
*Joining a lobby via Steam shows confirmation dialog about inviting yourself
 +
*Jumping on surface of flying grid rubber-bands in the direction of flight
 +
*Lower minimum CPU freq for DS to 3.2GHz
 +
*Make buttons for experimental just greyed
 +
*Make game remember all admin check-boxes after restart of the server
 +
*Mod-Crash screen polishing
 +
*Modded Respawn Ship icon is not working
 +
*One of the predefined asteroids disappears when drilling the asteroid and reconnecting
 +
*Outdated czech translation
 +
*Respawning on an already rotating grid
 +
*Save not blocking main thread when saving Voxels
 +
*Simple grid with rotor shaking on DS
 +
*Small ship welder and small ship grinder have small effective radius
 +
*Tutorials for first time players
 +
*Voxel changes are not synchronized (on spawned planets) on DS
 +
*Voxel destruction not synchronized to client when throwing Red Ship, leads to rubber-banding
 +
*Wheels are jumping off the surface
 +
 +
==Hotfix 1.187.204==
 +
*Fixed crash when grid is being merged to a station
 +
*Fixed crash after collision with asteroid
 +
*Fixed crash in respawn screen with modded respawn ships
 +
 +
==Hotfix 1.187.205==
 +
*Fixed issue with lander sinking into the planet ground on DS
 +
*Fixed shadow flickering on AMD Vega
 +
 +
==Hotfix 1.187.206==
 +
*Added GTX gaming banner to Join Game screen
 +
*Fixed forming of larger than normal physics clusters causing slowdowns
 +
*Fixed lobby for friends not being joinable
 +
*Fixed host of a Lobby game hearing others placing blocks
 +
*Fixed hydrogen bottles not updating on HUD
 +
*Fixed light offset not persisting through reload / reconnect / restart
 +
*Fixed safe zone shapes being drawn incorrectly after reload
 +
 +
==Hotfix 1.187.207==
 +
*Fixed writing in multiline textboxes
 +
 +
==Hotfix 1.187.208==
 +
*Fixed crashes on extremely large worlds
 +
*Fixed bug with newest NVIDIA drivers
 +
 +
==Hotfix 1.187.209==
 +
*Fixed access violation in large worlds
 +
*Fixed binding IP issue for DS
 +
 +
[[Category:Game Update]]

Latest revision as of 22:52, 2 June 2019

More Improvements

Minor Button.png 23 August 2018 Forum Post

Summary

Hello, Engineers! We are releasing another update to make our multiplayer code even more efficient and fine-tune issues that have been reported to us by the community. Thanks for reporting them - it really helps us locate and fix everything.

If you want to help, please visit our new support page and make a report: https://support.keenswh.com/

Fixes for issuess

  • [Player Report] Europa is not editable by voxel hand
  • [UseResponse] Assembler's cooperative check-box doesn't work
  • [UseResponse] Broken control for grids traveling over 200 m/s
  • [UseResponse] Cars speed artificially capped at 52.5 m/s
  • [UseResponse] Crash when activating timer block for specific BP
  • [UseResponse] F1 screen link update
  • [UseResponse] Graphic settings forced to medium
  • [UseResponse] Invisible players on DS when using cockpit or cryo and restarting server
  • [UseResponse] Limited random range for projectiles, so they hit close to maximum range
  • [UseResponse] MotD substitutions missing
  • [UseResponse] Ore GPS markers stay on screen on DS
  • [UseResponse] Part of the Light Armor Inv. Corner 2x1x1 TIP is walkthrough
  • [UseResponse] Remote API – wrong name for resource
  • [UseResponse] SDK bin64_profile does not have profiling or dev menu
  • [UseResponse] Welding/Grinding interrupted during DS saving
  • [UseResponse] Wheels cannot be placed if you have fenders around it
  • 32bit version of VRageEditor not built in ModSDK
  • Add detection of .net framework to DS and DSGUI, fail gracefully
  • Admin feature – AI not targeting
  • Change character orientation with ship rotation change
  • Character falling in a loop on client but standing on server
  • Character parenting to surface of specific objects can lead to rubber-banding
  • Crash at Sandbox.Game.Entities.Cube.MyGridClipboard.UpdatePreviewBBo
  • Ctrl + Del combination deletes without asking
  • Default language only official
  • Desynchronisation issue with Big grid parenting
  • DS Mod Dependencies disable feature
  • Enable admin to assign ownership to offline players
  • Game almost freeze when throwing red ship to planet ground
  • Hovering ship in planet's gravity is being tilted by subgrids
  • Joining a lobby via Steam shows confirmation dialog about inviting yourself
  • Jumping on surface of flying grid rubber-bands in the direction of flight
  • Lower minimum CPU freq for DS to 3.2GHz
  • Make buttons for experimental just greyed
  • Make game remember all admin check-boxes after restart of the server
  • Mod-Crash screen polishing
  • Modded Respawn Ship icon is not working
  • One of the predefined asteroids disappears when drilling the asteroid and reconnecting
  • Outdated czech translation
  • Respawning on an already rotating grid
  • Save not blocking main thread when saving Voxels
  • Simple grid with rotor shaking on DS
  • Small ship welder and small ship grinder have small effective radius
  • Tutorials for first time players
  • Voxel changes are not synchronized (on spawned planets) on DS
  • Voxel destruction not synchronized to client when throwing Red Ship, leads to rubber-banding
  • Wheels are jumping off the surface

Hotfix 1.187.204

  • Fixed crash when grid is being merged to a station
  • Fixed crash after collision with asteroid
  • Fixed crash in respawn screen with modded respawn ships

Hotfix 1.187.205

  • Fixed issue with lander sinking into the planet ground on DS
  • Fixed shadow flickering on AMD Vega

Hotfix 1.187.206

  • Added GTX gaming banner to Join Game screen
  • Fixed forming of larger than normal physics clusters causing slowdowns
  • Fixed lobby for friends not being joinable
  • Fixed host of a Lobby game hearing others placing blocks
  • Fixed hydrogen bottles not updating on HUD
  • Fixed light offset not persisting through reload / reconnect / restart
  • Fixed safe zone shapes being drawn incorrectly after reload

Hotfix 1.187.207

  • Fixed writing in multiline textboxes

Hotfix 1.187.208

  • Fixed crashes on extremely large worlds
  • Fixed bug with newest NVIDIA drivers

Hotfix 1.187.209

  • Fixed access violation in large worlds
  • Fixed binding IP issue for DS