Difference between revisions of "Ships"

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(added auto-piloted cargo ships)
(Auto-piloted cargo ships)
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== Auto-piloted cargo ships ==
 
== Auto-piloted cargo ships ==
Patch 01.023.000 added cargo ships auto-piloted vessels carry wares from "sector to sector"(no sector ingame)<ref>http://http://forums.keenswh.com/post/update-01-023-6824008?&trail=15</ref>. Those vessels can be capture for personnal use, loot or salvage. They often contains traps with energy-puzzle or explosive/truster combo. They are not AI/mobs as they only fly straight forward. They spawn between 10 to 15 km from the player with initial speed and inertial dampener turn to off, those who contains turrets will not engage players or return fire.
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[[File:Cargo_Ships.jpg|thumb|Cargo Ships]]
* Miners class ships, yellow predominant color, carry ores and refined ores, contains few smalls/larges cargos
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* Freithers class ships, blue predominant color, carry constructions components and can be associate with commercial representative vessels, their design often contains solars panels.
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Patch 01.023.000 added cargo ships that carry wares from "sector to sector" (no sector present in game)<ref>http://http://forums.keenswh.com/post/update-01-023-6824008?&trail=15</ref>. Those ships spawns between 10 to 15 km from the center of the map each 10-15 minutes at random location. They are not piloted and fly straight forward with initial speed ranged form 5 to 20 m/s with inertial dampener turned off.
* Military class ships, black predominant color, carry weapons, explosives, warheads and ammunitions, those vessels are heavily armored and their traps are well hidden. Many interiors and exteriors turrets.
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Some of the ships have turrets outside and inside which just a decoration (not implemented yet).
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Those vessels can be captured for personal use, loot or salvage.
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Most of the ships have puzzles that player have to solve before sucessful ship operation:
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* Finding the cockpit
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* No fuel problem
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* Thrusters with warheads after them, so with reverse applied ship explodes (not working if thruster damage is off)
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=== Ship types ===
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{| class="wikitable" style="float:right; margin-left: 10px;"
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|+ Cargo ship list
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!
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! Civil
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! Mining
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! Military
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|-
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! Small
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| Private Sail
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| Mining Carriage
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| Military Escort
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|-
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! Medium
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| Business Shipment
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| Mining Transport
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| Military Minelayer
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|-
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! Large
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| Commercial Freighter
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| Mining Hauler
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| Military Transporter
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|}
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;Civil ships  
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:Blue and white paint, contain solar panels.
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:Carry constructions components, metals.
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;Miner ships
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:Yellow and black paint, have frontal landing gears.
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:Carry ores.
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;Military ships  
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:Black and grey paint, heavy armored hull.
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:Carry weapons, explosives, warheads and ammunitions.
  
 
== Ship block compatibillity==
 
== Ship block compatibillity==

Revision as of 04:58, 31 March 2014

Ships can be constructed and navigated by players. Ships are not limited in the size and scope to which they can be built, however excessive builds will adversely affect ship's performance.[1]

Controls

First Person View from inside a ship's Cockpit

Players will be able to fly most ships from a 1st person perspective and from a 3rd person perspective. If the ship is large, 3rd person perspective will be the only view available.[2] Maximum ship speed is speculated at 300 m/s[3] but at the moment the maximum is 104.7m/s.

Alpha

Large and small ships will be available during alpha.

Large and Small Ships

The differences in Large ships compared to small ships has been summarized as following:

  • large ships have few additional block types - interior wall, turrets, door, different cockpit
  • large ships are designed to have interiors, whereas small ships are not made this way (they could have interiors but that's not their purpose)
  • large ships can take more damage (their armor has 5x5x5 more mass and strength)[4]

Auto-piloted cargo ships

Cargo Ships

Patch 01.023.000 added cargo ships that carry wares from "sector to sector" (no sector present in game)[5]. Those ships spawns between 10 to 15 km from the center of the map each 10-15 minutes at random location. They are not piloted and fly straight forward with initial speed ranged form 5 to 20 m/s with inertial dampener turned off. Some of the ships have turrets outside and inside which just a decoration (not implemented yet).

Those vessels can be captured for personal use, loot or salvage. Most of the ships have puzzles that player have to solve before sucessful ship operation:

  • Finding the cockpit
  • No fuel problem
  • Thrusters with warheads after them, so with reverse applied ship explodes (not working if thruster damage is off)


Ship types

Cargo ship list
Civil Mining Military
Small Private Sail Mining Carriage Military Escort
Medium Business Shipment Mining Transport Military Minelayer
Large Commercial Freighter Mining Hauler Military Transporter
Civil ships
Blue and white paint, contain solar panels.
Carry constructions components, metals.
Miner ships
Yellow and black paint, have frontal landing gears.
Carry ores.
Military ships
Black and grey paint, heavy armored hull.
Carry weapons, explosives, warheads and ammunitions.

Ship block compatibillity

Please refer to the Components and Tools page


References

  1. https://twitter.com/marek_rosa/status/382867142401478657
  2. http://forums.keenswh.com/post/show_single_post?pid=1279711552&postcount=7
  3. http://forums.keenswh.com/post/show_single_post?pid=1279790771&postcount=18
  4. http://forums.keenswh.com/post/did-you-notice-block-size-in-the-vid-6519975?pid=1279823496#post1279823496
  5. http://http://forums.keenswh.com/post/update-01-023-6824008?&trail=15