Difference between revisions of "Ships"

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Ships can be constructed and navigated by players. Ships are not limited in the size and scope to which they can be built, however excessive builds will adversely affect ship's performance.<ref>https://twitter.com/marek_rosa/status/382867142401478657</ref>
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{{Under Construction}}
 +
== Defaults ==
  
== Controls ==
+
{| class="wikitable sortable"
[[File:cockpit_alpha_sept27.jpg|thumbnail|First Person View from inside a ship's Cockpit]]
+
|-
Players will be able to fly most ships from a 1st person perspective and from a 3rd person perspective. If the ship is large, 3rd person perspective will be the only view available.<ref>http://forums.keenswh.com/post/show_single_post?pid=1279711552&postcount=7</ref> Maximum ship speed is speculated at 300 m/s<ref>http://forums.keenswh.com/post/show_single_post?pid=1279790771&postcount=18</ref> but at the moment the maximum is 104.7m/s.
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! Name !! Category !! Type !! Grid-Type !! Mass (kg) !! Game Version
 +
|-
 +
| [[Blue 2|Blue Ship]] || <center>Space</center> || <center>Multi-Role</center> || <center>Large</center> ||style="text-align:right"| <center>-</center> || <center>-</center>
 +
|-
 +
| [[Constructor|Constructor (Space)]] || <center>Space</center> || <center>Construction</center> || <center>Small</center> ||style="text-align:right"| <center>-</center> || <center>-</center>
 +
|-
 +
| [[Constructor (Planet)]] || <center>Air</center> || <center>Construction</center> || <center>Small</center> ||style="text-align:right"| <center>-</center> || <center>-</center>
 +
|-
 +
| [[Dropship]] || <center>Air</center> || <center>Transport</center> || <center>Small</center> ||style="text-align:right"| <center>-</center> || <center>-</center>
 +
|-
 +
| [[Easy Start Platform]] || <center>Space</center> || <center>Station</center> || <center>Large</center> ||style="text-align:right"| <center>-</center> || <center>-</center>
 +
|-
 +
| [[Easy Start Station Blue]] || <center>Ground</center> || <center>Station</center> || <center>Large</center> ||style="text-align:right"| <center>-</center> || <center>-</center>
 +
|-
 +
| [[Easy Start Station Green]] || <center>Space</center> || <center>Station</center> || <center>Large</center> ||style="text-align:right"| <center>-</center> || <center>-</center>
 +
|-
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| [[Fighter|Fighter (Space)]] || <center>Space</center> || <center>Combat</center> || <center>Small</center> ||style="text-align:right"| <center>-</center> || <center>-</center>
 +
|-
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| [[Fighter (Planet)]] || <center>Air</center> || <center>Combat</center> || <center>Small</center> ||style="text-align:right"| <center>-</center> || <center>-</center>
 +
|-
 +
| [[Miner|Miner (Space)]] || <center>Space</center> || <center>Mining</center> || <center>Small</center> ||style="text-align:right"| <center>-</center> || <center>-</center>
 +
|-
 +
| [[Miner (Planet)]] || <center>Air</center> || <center>Mining</center> || <center>Small</center> ||style="text-align:right"| <center>-</center> || <center>-</center>
 +
|-
 +
| [[Red 1|Red Ship]] || <center>Space</center> || <center>Multi-Role</center> || <center>Large</center> ||style="text-align:right"| <center>-</center> || <center>-</center>
 +
|-
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| [[Scuttler]] || <center>Ground</center> || <center>Transport</center> || <center>Small</center> ||style="text-align:right"| <center>-</center> || <center>-</center>
 +
|}
  
== Alpha ==
+
== Respawn Ships ==
Large and small ships will be available during alpha.
+
Respawn Ships are basic starting platforms players can choose to start from. They can only be spawned when the player dies, and is returned to the respawn menu. Respawn Ships all come with only the most basic of blocks, and supplies for the player to get started with. Some act as a mobile base with its own [[Medical Room|Medical Bay]], and others are drillers or scavengers. Players can also choose to subscribe to mod packs containing new sets of Respawn Ships from the [https://steamcommunity.com/workshop/browse/?appid=244850 Steam Workshop]. By default, these ships will only remain present till the player chooses to spawn another or logs out of the world. This can be changed in the world settings screen - [[World_Settings#Delete_Respawn_ships||World Settings: Delete Respawn Ships]]. Settings that change the behavior of Respawn Ships can be found below.
 +
* [[World_Settings#Delete_Respawn_ships|World Settings: Delete Respawn Ships]]
 +
* [[World_Settings#Disable_Respawn_ships|World Settings: Disable Respawn Ships]]
 +
* [[World_Settings#Respawn_ship_cooldown|World Settings: Respawn Ship Cooldown]]
  
== Large and Small Ships ==
+
{| class="wikitable sortable"
The differences in Large ships compared to [[Small Ship|small ships]] has been summarized as following:
+
|- align="center"
* large ships have few additional [[Building blocks|block types]] - interior wall, turrets, door, different cockpit
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! Name !! Category !! Type !! Grid-Type !! Mass (Kg)
* large ships are designed to have interiors, whereas small ships are not made this way (they could have interiors but that's not their purpose)
+
|- align="center"
* large ships can take more damage (their armor has 5x5x5 more mass and strength)<ref>http://forums.keenswh.com/post/did-you-notice-block-size-in-the-vid-6519975?pid=1279823496#post1279823496</ref>
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|align="left"| [[Respawn Ship 1]] || Space || Multi-Role || Large || -
 +
|- align="center"
 +
|align="left"| [[Respawn Ship 2]] || Space || Mining || Small || -
 +
|- align="center"
 +
|align="left"| [[Respawn Ship 3]] || Space || Construction || Small || -
 +
|- align="center"
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|align="left"| [[Atmospheric Lander]] || Air || Multi-Role || Large || -
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|- align="center"
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|align="left"| Small Drill Ship || Space || Mining || Small || -
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|- align="center"
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|align="left"| Escape Pod || Space || Not much || Large || -
 +
|}
 +
 
 +
== Encounters ==
 +
=== Cargo Ships ===
 +
[[File:Cargo_Ships.jpg|thumb|Cargo Ships]]
 +
 
 +
Patch 01.023.000 added [[Cargo Ships|cargo ships]] that carry wares from "sector to sector" (no sector present in game)<ref>http://http://forums.keenswh.com/post/update-01-023-6824008?&trail=15</ref>. Those ships spawns between 10 to 15 km from the center of the map each 10-15 minutes at random location. They are not piloted and fly straight forward with initial speed ranged from 10 to 25 m/s with inertial dampener turned off.
 +
Some of the ships have turrets outside and inside which will fire upon moving objects in their vicinity.
 +
 
 +
Those vessels can be captured for personal use, loot or salvage.
 +
Most of the ships have puzzles that player have to solve before successful ship operation:
 +
* Finding the cockpit
 +
* No fuel problem
 +
* Thrusters with warheads after them, so with reverse applied ship explodes (not working if thruster damage is off)
 +
 
 +
If "[[World_Settings#Cargo_Ships|Cargo Ships]]" is enabled in the advanced options of [[World Settings]], the game will from time to time spawn random hostile ships from a predefined list ''(that can be extended with mods)''. These ships will fly near random players after they spawn in, and will despawn after a time if left alone. They will travel at their predefined speed, but in a random direction. Those ships are usually equipped with a [[Beacon]] or [[Antenna]] that shows where they are if they spawn. These ships are worth capturing because they hold loot like [[ores]], [[ingot]]s, and [[components]] including the blocks the ship is made of, which can be grinded for more parts. But, they are well-defended with turrets of all kinds.
 +
 
 +
==== Ships ====
 +
 
 +
{| class="wikitable sortable"
 +
|-
 +
! Cargo Ship !! Category!! Colors !! Mass (kg) !! Speed (m/s) !! Booby Trapped !! Exterior Defences !! Interior Defences !! Game Version
 +
|-
 +
| [[Private Sail]] ||rowspan="3"| Private ||rowspan="3"| blue & white||style="text-align:right"| 72 447 || <center>25</center> || <center>No</center> || 2x {{icon|Interior Turret|small}} || - || 01.045.000
 +
|-
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| [[Business Shipment]] ||style="text-align:right"| 184 972 || <center>17</center> || <center>No</center> || 2x {{icon|Interior Turret|small}} || - || 01.045.000
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|-
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| [[Commercial Freighter]] ||style="text-align:right"| 463 395 || <center>10</center> || <center>No</center> || 3x {{icon|Gatling Turret|small}} || 1x {{icon|Interior Turret|small}} || 01.045.000
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|-
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| [[Mining Carriage]] ||rowspan="3"| Mining ||rowspan="3"| yellow & black||style="text-align:right"| 266 084 || <center>25</center> || <center>No</center> || 1x {{icon|Gatling Turret|small}} || - || 01.030.000
 +
|-
 +
| [[Mining Transport]] ||style="text-align:right"| 401 953 || <center>17</center> || <center>No</center> || 2x {{icon|Gatling Turret|small}} || 1x {{icon|Interior Turret|small}} || 01.031.000
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|-
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| [[Mining Hauler]] ||style="text-align:right"| 1 540 908 || <center>10</center> || <center>Yes</center> || 4x {{icon|Gatling Turret|small}} 2x {{icon|Missile Turret|small}} || 2x {{icon|Interior Turret|small}} || 01.030.000
 +
|-
 +
| [[Military Escort]] ||rowspan="3"| Military ||rowspan="3"| black & grey||style="text-align:right"| 350 048 || <center>25</center> || <center>No</center> || 2x {{icon|Gatling Turret|small}} 2x {{icon|Missile Turret|small}} || - || 01.030.000
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|-
 +
| [[Military Minelayer]] ||style="text-align:right"| 1 637 990 || <center>17</center> || <center>Yes</center> || 5x {{icon|Gatling Turret|small}} 2x {{icon|Missile Turret|small}} || - || 01.030.000
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|-  
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| [[Military Transporter]] ||style="text-align:right"| 5 578 454 || <center>10</center> || <center>Yes</center> || 5x {{icon|Gatling Turret|small}} 3x {{icon|Missile Turret|small}} || 5x {{icon|Interior Turret|small}} || 01.030.000
 +
|}
 +
 
 +
== Drones ==
 +
While its behavior differs slightly from that of cargo ships, the recently-added [[Argentavis]] pirate carrier is another possible encounter. It is rather heavily armed and spawns drones but carries a substantial reward for any players who successfully defeat it.
  
 
== Ship block compatibillity==
 
== Ship block compatibillity==
 
Please refer to the [http://spaceengineerswiki.com/index.php?title=Components_and_Tools Components and Tools page]
 
Please refer to the [http://spaceengineerswiki.com/index.php?title=Components_and_Tools Components and Tools page]
  
== Classification ==
 
 
[[File:Hull101.jpg|thumbnail|Original Image from Keen forums on ship classification]]The classification of ships is based on tonnage and utility, using conventional wet-navy designations. These classes are able to describe the relative size and functionality. These definitions are by no means strict. The definitions were first suggested in the Keen Forums.<ref>http://forums.keenswh.com/post/craft-class-6609643?trail=#11</ref> Note that the current standards of classification have no strict definitions of fighters.
 
* Military
 
** Fighter Craft ( < 30,000 kg ) --Proposed--
 
** Bomber / Support ( 30,000 - 50,000 kg ) --Proposed--
 
** Fast Attack Craft ( 50,000 - 500,000 kg ) --Proposed--
 
** Patrol Craft ( < 1,000,000 kg )
 
** Corvette ( 1,000,000 - 2,500,00 kg )
 
** Frigate ( 2,500,000 - 4,000,000 kg )
 
** Destroyer ( 4,000,000 - 5,000,000 kg )
 
** Light Cruiser ( 5,000,000 - 7,000,000 kg )
 
** Cruiser ( 7,000,000 - 10,000,000 kg )
 
** Heavy Cruiser/Pocket Carrier ( 10,000,000 - 15,000,000 kg )
 
** Battle Cruiser/Light Carrier ( 15,000,000 - 20,000,000 kg )
 
** Battleship/Heavy Carrier ( 20,000,000 - 30,000,000 kg )
 
** Dreadnought/Leviathan/Super Carrier ( > 30,000,000 kg )
 
* Freight
 
** Freight Shuttle ( < 2,000,000 kg )
 
** Light Hauler ( 2,000,000 - 5,000,000 kg )
 
** Heavy Hauler ( 5,000,000 - 10,000,000 kg )
 
** Light Freighter ( 10,000,000 - 20,000,000 kg )
 
** Heavy Freighter ( > 20,000,000 kg )
 
* Passenger
 
** Yacht ( < 750,000 kg )
 
** Light Transport ( 750,000 - 2,000,000 kg )
 
** Heavy Transport ( 2,000,000 - 5,000,000 kg )
 
** Cruise Ship ( 5,000,000 - 10,000,000 kg )
 
** Cruise Liner ( > 10,000,000 kg )
 
  
 
== References ==
 
== References ==
 
<references />
 
<references />
 
----
 
 
<comments/>
 

Revision as of 03:57, 16 July 2018

🚧🚧🚧 Under Construction 🚧🚧🚧
Attention - This page is currently being actively worked on, and may contain incomplete information

Defaults

Name Category Type Grid-Type Mass (kg) Game Version
Blue Ship
Space
Multi-Role
Large
-
-
Constructor (Space)
Space
Construction
Small
-
-
Constructor (Planet)
Air
Construction
Small
-
-
Dropship
Air
Transport
Small
-
-
Easy Start Platform
Space
Station
Large
-
-
Easy Start Station Blue
Ground
Station
Large
-
-
Easy Start Station Green
Space
Station
Large
-
-
Fighter (Space)
Space
Combat
Small
-
-
Fighter (Planet)
Air
Combat
Small
-
-
Miner (Space)
Space
Mining
Small
-
-
Miner (Planet)
Air
Mining
Small
-
-
Red Ship
Space
Multi-Role
Large
-
-
Scuttler
Ground
Transport
Small
-
-

Respawn Ships

Respawn Ships are basic starting platforms players can choose to start from. They can only be spawned when the player dies, and is returned to the respawn menu. Respawn Ships all come with only the most basic of blocks, and supplies for the player to get started with. Some act as a mobile base with its own Medical Bay, and others are drillers or scavengers. Players can also choose to subscribe to mod packs containing new sets of Respawn Ships from the Steam Workshop. By default, these ships will only remain present till the player chooses to spawn another or logs out of the world. This can be changed in the world settings screen - |World Settings: Delete Respawn Ships. Settings that change the behavior of Respawn Ships can be found below.

Name Category Type Grid-Type Mass (Kg)
Respawn Ship 1 Space Multi-Role Large -
Respawn Ship 2 Space Mining Small -
Respawn Ship 3 Space Construction Small -
Atmospheric Lander Air Multi-Role Large -
Small Drill Ship Space Mining Small -
Escape Pod Space Not much Large -

Encounters

Cargo Ships

Cargo Ships

Patch 01.023.000 added cargo ships that carry wares from "sector to sector" (no sector present in game)[1]. Those ships spawns between 10 to 15 km from the center of the map each 10-15 minutes at random location. They are not piloted and fly straight forward with initial speed ranged from 10 to 25 m/s with inertial dampener turned off. Some of the ships have turrets outside and inside which will fire upon moving objects in their vicinity.

Those vessels can be captured for personal use, loot or salvage. Most of the ships have puzzles that player have to solve before successful ship operation:

  • Finding the cockpit
  • No fuel problem
  • Thrusters with warheads after them, so with reverse applied ship explodes (not working if thruster damage is off)

If "Cargo Ships" is enabled in the advanced options of World Settings, the game will from time to time spawn random hostile ships from a predefined list (that can be extended with mods). These ships will fly near random players after they spawn in, and will despawn after a time if left alone. They will travel at their predefined speed, but in a random direction. Those ships are usually equipped with a Beacon or Antenna that shows where they are if they spawn. These ships are worth capturing because they hold loot like ores, ingots, and components including the blocks the ship is made of, which can be grinded for more parts. But, they are well-defended with turrets of all kinds.

Ships

Cargo Ship Category Colors Mass (kg) Speed (m/s) Booby Trapped Exterior Defences Interior Defences Game Version
Private Sail Private blue & white 72 447
25
No
2x Interior Turret Icon.png - 01.045.000
Business Shipment 184 972
17
No
2x Interior Turret Icon.png - 01.045.000
Commercial Freighter 463 395
10
No
3x Gatling Turret Icon.png 1x Interior Turret Icon.png 01.045.000
Mining Carriage Mining yellow & black 266 084
25
No
1x Gatling Turret Icon.png - 01.030.000
Mining Transport 401 953
17
No
2x Gatling Turret Icon.png 1x Interior Turret Icon.png 01.031.000
Mining Hauler 1 540 908
10
Yes
4x Gatling Turret Icon.png 2x Missile Turret Icon.png 2x Interior Turret Icon.png 01.030.000
Military Escort Military black & grey 350 048
25
No
2x Gatling Turret Icon.png 2x Missile Turret Icon.png - 01.030.000
Military Minelayer 1 637 990
17
Yes
5x Gatling Turret Icon.png 2x Missile Turret Icon.png - 01.030.000
Military Transporter 5 578 454
10
Yes
5x Gatling Turret Icon.png 3x Missile Turret Icon.png 5x Interior Turret Icon.png 01.030.000

Drones

While its behavior differs slightly from that of cargo ships, the recently-added Argentavis pirate carrier is another possible encounter. It is rather heavily armed and spawns drones but carries a substantial reward for any players who successfully defeat it.

Ship block compatibillity

Please refer to the Components and Tools page


References

  1. http://http://forums.keenswh.com/post/update-01-023-6824008?&trail=15