Property:DeformationRatio

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Quantity, Deformation Ratio

1 100% %,

Negatively affects block deformation as well as damage from explosions and impacts. Does not affect damage from bullets. See Talk:Armor_block#Deformation_Ratio.

Pages using the property "DeformationRatio"

Showing 25 pages using this property.

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V

Vanilla/CubeBlock/ArmorCenter +20 %
0.2
  +
Vanilla/CubeBlock/ArmorCorner +20 %
0.2
  +
Vanilla/CubeBlock/ArmorInvCorner +20 %
0.2
  +
Vanilla/CubeBlock/ArmorSide +20 %
0.2
  +
Vanilla/CubeBlock/DBSmallBlockFighterCockpit +20 %
0.2
  +
Vanilla/CubeBlock/LargeBlockArmorCornerSquareInverted +100 %
1
  +
Vanilla/CubeBlock/LargeBlockArmorHalfCorner +100 %
1
  +
Vanilla/CubeBlock/LargeBlockArmorHalfSlopeCorner +100 %
1
  +
Vanilla/CubeBlock/LargeBlockArmorHalfSlopeCornerInverted +100 %
1
  +
Vanilla/CubeBlock/LargeBlockArmorHalfSlopeInverted +100 %
1
  +
Vanilla/CubeBlock/LargeBlockArmorHalfSlopedCorner +100 %
1
  +
Vanilla/CubeBlock/LargeBlockArmorHalfSlopedCornerBase +100 %
1
  +
Vanilla/CubeBlock/LargeBlockArmorRaisedSlopedCorner +46 %
0.46
  +
Vanilla/CubeBlock/LargeBlockArmorSlopeTransition +36 %
0.36
  +
Vanilla/CubeBlock/LargeBlockArmorSlopeTransitionBase +46 %
0.46
  +
Vanilla/CubeBlock/LargeBlockArmorSlopeTransitionBaseMirrored +46 %
0.46
  +
Vanilla/CubeBlock/LargeBlockArmorSlopeTransitionMirrored +36 %
0.36
  +
Vanilla/CubeBlock/LargeBlockArmorSlopeTransitionTip +16 %
0.16
  +
Vanilla/CubeBlock/LargeBlockArmorSlopeTransitionTipMirrored +16 %
0.16
  +
Vanilla/CubeBlock/LargeBlockArmorSlopedCorner +100 %
1
  +
Vanilla/CubeBlock/LargeBlockArmorSlopedCornerBase +100 %
1
  +
Vanilla/CubeBlock/LargeBlockArmorSlopedCornerTip +100 %
1
  +
Vanilla/CubeBlock/LargeBlockArmorSquareSlopedCornerBase +46 %
0.46
  +
Vanilla/CubeBlock/LargeBlockArmorSquareSlopedCornerTip +16 %
0.16
  +
Vanilla/CubeBlock/LargeBlockArmorSquareSlopedCornerTipInv +32 %
0.32
  +
(previous 25) (next 25)