Difference between revisions of "Ores"

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[[File:Iron_Ore.jpg|100px|thumbnail|Iron Ore]] [[File:Ice_Material.jpg|100px|thumbnail|Ice]] [[File:Nickel_Ore.jpg|100px|thumbnail|Nickel Ore]] [[File:Platinum.jpg|100px|thumbnail|Platinum Ore]] [[File:Silicon_Ore.jpg|100px|thumbnail|Silicon Ore]] [[File:Stone_(Material).jpg|100px|thumbnail|Stone]]
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[[File:Iron_Ore_Vein.jpg|100px|thumbnail|Iron Ore]] [[File:Ice_Material.jpg|100px|thumbnail|Ice]] [[File:Nickel_Ore.jpg|100px|thumbnail|Nickel Ore]] [[File:Platinum.jpg|100px|thumbnail|Platinum Ore]] [[File:Silicon_Ore.jpg|100px|thumbnail|Silicon Ore]] [[File:Stone_(Material).jpg|100px|thumbnail|Stone]]
  
 
'''Ores''' are patches of valuable minerals embedded in stone.  To be used at all they must be harvesting using a [[Hand Drill]] or ship-mounted [[Drill]] and then refined within a [[Refinery]].  Once refined, they yield one type or another of [[Raw Materials]] which can be used within an [[Assembler]] to construct [[Components]].
 
'''Ores''' are patches of valuable minerals embedded in stone.  To be used at all they must be harvesting using a [[Hand Drill]] or ship-mounted [[Drill]] and then refined within a [[Refinery]].  Once refined, they yield one type or another of [[Raw Materials]] which can be used within an [[Assembler]] to construct [[Components]].

Revision as of 06:28, 14 November 2014

Iron Ore
Ice
Nickel Ore
Platinum Ore
Silicon Ore
Stone

Ores are patches of valuable minerals embedded in stone. To be used at all they must be harvesting using a Hand Drill or ship-mounted Drill and then refined within a Refinery. Once refined, they yield one type or another of Raw Materials which can be used within an Assembler to construct Components.

Ores have a variety of appearances and rarities which are annotated below. Usually the best way to identify a particular ore is by the use of an Ore Detector (either one attached to a ship or the one built into the Hand Drill), which will put the name of the ore on-screen in approximately the center of the ore patch.

Ores

Ore Abbreviation Icon Appearance Mass per Unit Volume per Unit Rarity [1]
Stone Stone Stone Icon.png Varying Shades of Gray/Brown 2.7 Kg 1 L 31%
Iron Ore Fe Iron Ore Icon.png Rich Brown (similar to soil) 2.7 Kg 1 L 50%
Nickel Ore Ni Nickel Ore Icon.png Maroon 2.7 Kg 1 L 2%
Cobalt Ore Co Cobalt Ore Icon.png Gray with Brown streaks 2.7 Kg 1 L 2.2%
Magnesium Ore Mg Magnesium Ore Icon.png Dark Gray 2.7 Kg 1 L 2.4%
Silicon Ore Si Silicon Ore Icon.png Gray 2.7 Kg 1 L 2%
Silver Ore Ag Silver Ore Icon.png Shining Silver 2.7 Kg 1 L 2%
Gold Ore Au Gold Ore Icon.png Sparkling Gold 2.7 Kg 1 L 2%
Platinum Ore Pt Platinum Ore Icon.png Smooth Silver 2.7 Kg 1 L 2%
Uranium Ore U Uranium Ore Icon.png Black 2.7 Kg 1 L 4.4%

Refining

Each ore (including Stone) yields some sort of useable material once it has been refined within a Refinery. Each ore has exactly one type of material that it produces, at various rates of efficiency; e.g. 1000 kg of Uranium Ore will not produce 1000 kg of Uranium Ingots. Various data on the Raw Materials refining production are shown below.

Ore Raw Mat Produced Ore to Raw Mat Ratio Ore Per 1 Unit Raw Mat 1000 kg ore takes up (L) 1000 kg ore refines to (kg) 1000 kg ore refines to (L)
Stone Gravel 90% 1.11 370 900 333
Cobalt Ore Cobalt Ingot 30% 3.33 370 300 33.6
Gold Ore Gold Ingot 1% 100 370 10 0.52
Iron Ore Iron Ingot 70% 1.43 370 700 88.9
Magnesium Ore Magnesium Powder 0.7% 143.4 370 7 4.03
Nickel Ore Nickel Ingot 40% 2.5 370 400 44.8
Platinum Ore Platinum Ingot 0.5% 200 370 5 0.24
Silicon Ore Silicon Wafer 70% 1.43 370 700 300.3
Silver Ore Silver Ingot 10% 10 370 100 9.5
Uranium Ore Uranium Ingot 0.7% 143.4 370 7 0.36

References

  1. http://www.spaceengineerswiki.com/File:Ore_Rarity_Test.xlsx