Difference between revisions of "Multiplayer"

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Multiplayer has been confirmed for Space Engineers. Personal servers is being looked at with players hosting their own world/sector to the public or have it private. Servers can be dedicated or non-dedicated with a browser list supporting Steam match making. Players should be given as much freedom as possible when it comes to hosting their own worlds. <ref>http://forums.keenswh.com/post/show_single_post?pid=1279763814&postcount=2</ref>
  
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In addition to this, worlds will be persistent and can be loaded from save files at the server admins discretion.<ref>http://forums.keenswh.com/post/show_single_post?pid=1279764069&postcount=5</ref>
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Lan support is also in the works.<ref>http://forums.keenswh.com/post/show_single_post?pid=1279764073&postcount=6</ref>
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Revision as of 02:56, 3 November 2013

Multiplayer has been confirmed for Space Engineers. Personal servers is being looked at with players hosting their own world/sector to the public or have it private. Servers can be dedicated or non-dedicated with a browser list supporting Steam match making. Players should be given as much freedom as possible when it comes to hosting their own worlds. [1]

In addition to this, worlds will be persistent and can be loaded from save files at the server admins discretion.[2]

Lan support is also in the works.[3]

References

  1. http://forums.keenswh.com/post/show_single_post?pid=1279763814&postcount=2
  2. http://forums.keenswh.com/post/show_single_post?pid=1279764069&postcount=5
  3. http://forums.keenswh.com/post/show_single_post?pid=1279764073&postcount=6



<comments />