Military Minelayer

From Space Engineers Wiki
Revision as of 11:14, 2 April 2014 by FraggaMuffin (talk | contribs) (Created page with "{{CargoShipinfobox | name = Military Minelayer | image = File:CargoShip_MilitaryMinelayer_Full.jpg | class = Military | mass = 1669419 | boobytrap = yes | missileturrets =...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Cargo Ship

Military Minelayer

[[File:CargoShip MilitaryMinelayer Full.jpg|frameless|300px]]
Class:
Military
Mass:
1669419 kg
Trapped:
yes


Ship size:
large

Military cargo ship hauling many Warheads, and Explosives

CargoShip MilitaryMinelayer Full.jpg

Defences

Anti Ship Defences

This is a military ship, so it's no surprise that it's heavily guarded.

Anti Personnel Defences

the ship's interior has no defences

Trap

1) Triggering the trap
2) explositon
3) Ship wreckage after warheads are triggered

CargoShip MilitaryMinelayer Trap.jpg

This ship has 15 Warheads all positioned to detonate in a chain reaction when a reverse thrusters are fired.

If the warheads are detonated, there won't be much left of the ship to salvage (shown to the right)
despite the ship's exterior remaining mostly intact, all the good stuff inside will be blown up, and you'll only be left with heavy armor blocks

Tactics

Approach

As of v1.23 (list), the Gatling Turrets and Missile Turrets aren't functioning.
So at this time, approach tactics are unclear.

Attack

As of v1.23 (list), the Gatling Turrets and Missile Turrets aren't functioning.
So at this time, attack tactics are unclear.
But one thing is clear, avoid shooting the explosives

Entry

ship full cross-section

There are 2 sections to this ship, but only the front section has an interior that isn't filled with explosives.
The floorplan (a vertical cross-section from the ship left) is shown below: CargoShip MilitaryMinelayer Floorplan.jpg
At the bottom of the ship is a Door that leads to a vertical shaft made with Passage Blocks.
This shaft leads to 3 levels:

Disable

The reverse thruster trap can be disabled by either:

The forward-most offending thruster is clearly exposed in the small section connecting the front and back of the ship.
It can easily be disabled, or even removed without disconnecting the 2 halves.

Some Heavy Armor Blocks, or Warheads and a Ramp need to be removed to gain access to the rear offending thruster.

When you can access the thrusters, use the Grinder on the Small Thrusters, at least until it is disabled, then you're ready to go.

Alternatively, if you're in a hurry, you can manoeuvre the ship to where you need it by only applying thrust in a forward direction.
This will mean that you need to point the ship away from your destination before you switch on the dampeners.

Salvage

Cargo Containers:
Each of the 4 large cargo containers can easily be raided.

Reactors:
There are 2 small reactors accessible from the interior containing a total of 2kg of Uranium Ingot

Ship Composition:

Thrusters / Gyros:

Reactor(s):

Other: