Difference between revisions of "Military Minelayer"

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m (Structural cleanup)
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The ship's interior has no defenses.
 
The ship's interior has no defenses.
  
== Traps ==
+
=== Traps ===
 
[[File:CargoShip Military Minelayer Mk2 Trap Boom.jpg|125px|thumb|right|1) Triggering the trap<br/>2) Explosion<br/>3) Resulting wreckage when all [[Warhead|warheads]] are triggered<br/>4) Damages of an incomplete destruction]]
 
[[File:CargoShip Military Minelayer Mk2 Trap Boom.jpg|125px|thumb|right|1) Triggering the trap<br/>2) Explosion<br/>3) Resulting wreckage when all [[Warhead|warheads]] are triggered<br/>4) Damages of an incomplete destruction]]
 
[[File:Military Minelayer Mk2 Trap.jpg|thumb|left|The locations of all the [[Warhead|warheads]] on board.]]
 
[[File:Military Minelayer Mk2 Trap.jpg|thumb|left|The locations of all the [[Warhead|warheads]] on board.]]
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== Salvage ==
 
== Salvage ==
==== Cargo containers ====
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=== Cargo containers ===
 
Each of the four [[Large Cargo Container|large cargo containers]] can easily be raided. <br/>
 
Each of the four [[Large Cargo Container|large cargo containers]] can easily be raided. <br/>
 
The [[Small Cargo Container|small cargo containers]] are near the turrets and hold extra ammunition. <br/>
 
The [[Small Cargo Container|small cargo containers]] are near the turrets and hold extra ammunition. <br/>
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* 73x [[200mm Missile Container|Missile Containers]]
 
* 73x [[200mm Missile Container|Missile Containers]]
  
==== Turrets ====
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=== Turrets ===
 
Cargo summary:
 
Cargo summary:
 
* 100x [[25x184mm_NATO_Ammo_Container|25x184mm Ammo Containers]]
 
* 100x [[25x184mm_NATO_Ammo_Container|25x184mm Ammo Containers]]
 
* 30x [[200mm Missile Container|Missile Containers]]
 
* 30x [[200mm Missile Container|Missile Containers]]
  
==== Reactors ====
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=== Reactors ===
 
There are two [[Small_Reactor|small reactors]] accessible from the interior containing 10kg of Uranium each.<br/>
 
There are two [[Small_Reactor|small reactors]] accessible from the interior containing 10kg of Uranium each.<br/>
 
Cargo summary:
 
Cargo summary:
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== Ship Composition: ==
 
== Ship Composition: ==
==== Thrusters & gyros ====
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=== Thrusters & gyros ===
 
* 22x [[Small_Thruster|Small thrusters]]
 
* 22x [[Small_Thruster|Small thrusters]]
 
* 2x [[Large_Thruster|Large thrusters]]
 
* 2x [[Large_Thruster|Large thrusters]]
 
* 2x [[Gyroscope|Gyroscopes]]
 
* 2x [[Gyroscope|Gyroscopes]]
  
==== Reactors ====
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=== Reactors ===
 
* 2x [[Small_Reactor|Small reactors]]
 
* 2x [[Small_Reactor|Small reactors]]
  
==== Cargo System ====
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=== Cargo System ===
 
* 4x [[Large Cargo Container|large cargo containers]]
 
* 4x [[Large Cargo Container|large cargo containers]]
 
* 7x [[Small Cargo Container|small cargo containers]]
 
* 7x [[Small Cargo Container|small cargo containers]]
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* 1x [[Connector]]
 
* 1x [[Connector]]
  
==== Miscellaneous ====
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=== Miscellaneous ===
 
* 1x [[Beacon]]
 
* 1x [[Beacon]]
 
* 2x [[Antenna|Antennae]]
 
* 2x [[Antenna|Antennae]]

Revision as of 20:16, 21 May 2014

Cargo Ship

Military Minelayer

[[File:CargoShip MilitaryMinelayer Full.jpg|frameless|300px]]
Class:
Military
Mass:
1637990 kg
Trapped:
Yes


Ship size:
Large

A Military Minelayer is a cargo ship hauling many warheads, and explosives.

A Military Minelayer cargo ship.

Defenses

Anti-ship defenses

This is a military ship, so it's no surprise that it's heavily guarded.

Anti-personnel defenses

The ship's interior has no defenses.

Traps

1) Triggering the trap
2) Explosion
3) Resulting wreckage when all warheads are triggered
4) Damages of an incomplete destruction
The locations of all the warheads on board.

This ship has fifteen warheads, all positioned to detonate in a chain reaction when reverse thrust is applied.

If the warheads are detonated, there won't be much left of the ship to salvage (shown right).
The ship's exterior will remain mostly intact, however all of the valuable modules will be destroyed; only the carcass of heavy armor blocks will remain.
Sometimes, in a very rare case, not all warheads will ignite. You will lose the thrusters, containers and turrets on the back part of the ship. But the front end with the reactors and the large cargo containers will remain mostly unscratched.

Tactics

Approach

As of v.1.030 (list), the Gatling Turrets and Missile Turrets are functioning and will shoot you if you are moving with more than 3m/s.
With the second best armament, a compact size, a hold full of warheads, and no easy way inside, this is the most complicated ship to hijack. The floating approach from the front is blocked by the Collector and the Connector. The access Door is additionally secured by the lower gatling turret. So at this time, approach tactics are unclear, save one bit of advice: don't shoot the explosives. Best try to use several decoys (can be real Decoy or any block moving with more than 3 m/s) to distract the turrets.

Attack

As of v.1.030 (list), the Gatling Turrets and Missile Turrets are functioning and will shoot you if you are moving with more than 3m/s
If you go for a kill, shot at the warheads in the back. That will destroy both reactors and the upper, lower and back Gatling turrets. But you will also loose all four large cargo containers and several of the small cargo containers.

Entry

ship full cross-section

There are two sections to this ship, but only the front section has an interior that isn't filled with explosives.
A vertical cross-section of the ship, viewed from the left, is shown below:
CargoShip Military Minelayer Mk2 Floorplan.jpg
At the bottom of the ship is a door that leads to a vertical shaft made with passage blocks.
This shaft leads to three different levels:

Disable

The reverse thruster trap can be disabled by either:

  • Turning the offending small thruster off from the cockpit or any terminal connection. (small thrusters 22)
  • Removing/disabling the small thruster with a grinder.

Some heavy armor blocks, or warheads and a ramp need to be removed to gain access to this thruster. When you can access the thruster, use the grinder on them, at least until they are disabled, then you're ready to go.

Alternatively, if you're in a hurry, you can maneuver the ship to where you need it by only applying thrust in a forward direction.
This will mean that you need to point the ship away from your destination before you switch on the dampeners.

Salvage

Cargo containers

Each of the four large cargo containers can easily be raided.
The small cargo containers are near the turrets and hold extra ammunition.
Cargo summary:

Turrets

Cargo summary:

Reactors

There are two small reactors accessible from the interior containing 10kg of Uranium each.
Cargo summary:

Ship Composition:

Thrusters & gyros

Reactors

Cargo System

Miscellaneous

Changes:

As of v.1.030 (list), the new Military Minelayer has only one boobytrap. It is now equipped with a Collector and a Connector which are connected to the large cargo containers via conveyor tubes.
The cargo capacity is slightly enlarged due to the additional small cargo containers near the turrets. But these are not interconnected.